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FICGS__GO__TOURNAMENT_KYU_I__000066 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2017 March 2 18:50:36 [Event "FICGS__GO__TOURNAMENT_KYU_I__000066"] [Site "FICGS"] [Date "2017.02.18"] [Round "1"] [Black "Benassi,Aspasio"] [White "Denisenkov,Valentin"] [Result "1-0"] [Rating 1 "0805"] [Rating 2 "1255"] 1.q16 c4 2.q4 o3 3.r6 q2 4.r3 d16 5.m3 r2 6.s2 o5 7.j3 f3 8.m5 o7 9.q9 n2 10.f17 c14 11.k16 r17 12.q17 r16 13.r15 s15 14.s14 r14 15.q15 s13 16.s16 t14 17.s17 q14 18.r12 s12 19.p14 q12 20.r18 p13 21.c9 o14 22.c12 p15 23.c6 e17 24.f16 n16 25.c17 c16 26.e18 c18 27.d17 d18 28.e16 b17 29.m7 o9 30.p6 o6 31.m9 o11 32.f4 e4 33.g3 f5 34.g4 e3 35.e5 d5 36.e6 d6 37.d7 e7 38.f6 c7 39.d8 b6 40.f13 f7 41.g6 g7 42.g9 h6 43.g5 h8 44.j10 k7 45.h9 k5 46.j8 k8 47.k9 l17 48.m2 k17 49.d13 b13 50.p8 o8 51.n10 o10 52.j16 s9 53.s8 r9 54.r8 p7 55.q7 p5 56.n3 q5 57.q6 r5 58.s5 r4 59.s4 q3 60.s3 b12 61.c11 b8 62.c8 c5 63.l14 m12 64.l12 m11 65.l9 l11 66.k12 h18 67.h17 e15 68.d15 d14 69.e14 f15 70.g15 c15 71.f14 b15 72.r10 s10 73.s11 t11 74.r11 t10 75.q10 p9 76.q8 o17 77.p18 o18 78.g18 j18 79.g2 f2 80.o2 t12 81.o4 p3 82.n4 p4 83.o19 n19 84.p19 n18 85.b9 m8 86.l8 m6 87.l6 l7 88.n6 n8 89.m13 n13 90.n11 n12 91.m15 l16 92.l15 g1 93.h1 f1 94.h2 n7 95.m6 l4 96.a8 b7 97.b11 k3 98.k2 j7 99.j9 k6 100.l3 1-0 Here are the names of the openings (joseki) played in the four corners : Corner q4 : q4 o3 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner d4 : c4 j3 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Corner d16 : d16 f17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Corner q16 : q16 r17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) If White takes all four corners, Black should resign; if Black takes all four corners, Black should also resign. (David Kent) The production of too many useful things results in too many useless people. (Karl Marx)
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