Go (weiqi, baduk) - Game 17098

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__TOURNAMENT_KYU_I__000003       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2008 March 13   16:3:17


[Event "FICGS__GO__TOURNAMENT_KYU_I__000003"]
[Site "FICGS"]
[Date "2008.01.02"]
[Round "1"]
[Black "Hensen,Erik"]
[White "Montiel,Sebastian"]
[Result "1-0"]
[Rating 1 "0658"]
[Rating 2 "1600"]

1.q16 d3 2.d16 r4 3.d5 c7 4.c3 c4 5.d4 b3 6.c2 d2 7.b4 c5 8.b2 b5 9.a3 d6 10.f4 g3 11.e3 e5 12.e4 r14 13.g4 h3 14.j5 k4 15.p3 p5 16.m3 m4 17.n4 n5 18.q4 q5 19.r3 s4 20.o4 o5 21.p14 q12 22.o16 o12 23.l17 f17 24.r11 1-0

This go game has been lost on time   (started : 2008.01.02  5:38:0)



Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d3 d5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q16 : q16 r14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner q4 : r4 p3

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki.

Corner d16 : d16 f17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player Black won this Go (weiqi, baduk) game.






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To invade, need 20 points in open area; otherwise, keshi is best. (Yang Yilun, 7p)


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