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FICGS__GO__TOURNAMENT_KYU_II__000062 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2017 June 8 19:55:2 [Event "FICGS__GO__TOURNAMENT_KYU_II__000062"] [Site "FICGS"] [Date "2017.04.12"] [Round "1"] [Black "Denisenkov,Valentin"] [White "Walzer,Karel"] [Result "0-1"] [Rating 1 "1284"] [Rating 2 "1281"] 1.q16 d4 2.q3 c16 3.f3 f4 4.g4 f5 5.e3 d3 6.h3 c8 7.r5 o17 8.r14 o15 9.h17 k17 10.e17 e16 11.f16 e15 12.d17 c17 13.j15 d12 14.q10 q4 15.r4 q5 16.p3 q8 17.m17 q18 18.r17 n16 19.m16 m15 20.l15 m14 21.l14 n18 22.m18 l16 23.k18 j18 24.l17 k16 25.h18 l13 26.k15 q12 27.r12 q13 28.r13 q11 29.r11 m4 30.q6 p5 31.p6 o5 32.o6 n5 33.d10 c10 34.c9 b9 35.d9 b10 36.d8 c7 37.g9 k3 38.n3 m3 39.o10 j6 40.d2 c2 41.e2 j2 42.h2 k10 43.f11 f15 44.g16 f12 45.g12 h11 46.g11 f13 47.j3 k2 48.k4 l6 49.h5 h6 50.j5 n8 51.p8 n10 52.p11 o13 53.n11 m10 54.q14 o12 55.o11 m12 56.k13 k12 57.j13 g15 58.h15 h12 59.h10 f8 60.f9 e8 61.j10 j11 62.k9 l9 63.k8 h8 64.l7 k7 65.e6 d7 66.e7 g8 67.g6 j8 68.n7 l8 69.m7 m6 70.o8 m8 71.j9 h9 72.g10 g13 73.m2 l3 74.k5 k6 75.g5 e9 76.e4 d6 77.p16 n17 78.j17 e5 79.g7 h7 80.p14 o14 81.r18 p17 82.b2 c3 83.c1 b3 84.b1 n6 85.o7 c18 86.d18 h13 87.o16 d16 88.l5 o9 89.p9 n9 90.c19 m19 91.j16 b19 92.d19 b18 93.l19 n19 94.q17 p19 95.n4 m5 96.o4 l2 97.n2 r19 98.s19 q19 99.h14 m11 100.n12 n13 101.g14 f14 102.a3 a4 103.a2 b4 104.s18 p12 105.p10 p15 106.q15 h1 107.g1 j1 108.l1 e11 109.p4 k1 110.m1 f6 111.f7 d5 112.pass j12 0-1 Here are the names of the openings (joseki) played in the four corners : Corner d4 : d4 f3 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Corner q16 : q16 o17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner d16 : c16 h17 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) Don't defend - extend ! (Bill Taylor) Beep ! (R2D2 in Star Wars ep.3)
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