Go (weiqi, baduk) - Game 97553

  
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Game result  (chess)


H. Kruse, 2404
K. Armstrong, 2263

1/2-1/2

See game 146500




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FICGS__GO__TOURNAMENT_KYU_I__000067       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2017 August 17   23:3:6


[Event "FICGS__GO__TOURNAMENT_KYU_I__000067"]
[Site "FICGS"]
[Date "2017.04.12"]
[Round "1"]
[Black "Denisenkov,Valentin"]
[White "Simon,Mickael"]
[Result "0-1"]
[Rating 1 "1284"]
[Rating 2 "1444"]

1.q16 d16 2.q3 d4 3.f3 c6 4.d2 c3 5.k4 q5 6.q8 n4 7.p5 p6 8.o5 q4 9.o3 r3 10.p3 o6 11.n5 s4 12.q11 o17 13.r14 q18 14.r17 l17 15.c14 f17 16.b16 c17 17.d11 c9 18.e14 o15 19.p14 f5 20.e9 c2 21.e2 b17 22.b15 j4 23.j3 h4 24.h3 g4 25.r6 q6 26.r7 r18 27.j16 g14 28.g15 f15 29.f14 e15 30.h14 g13 31.h15 d14 32.d13 d15 33.e13 h13 34.j13 h11 35.j12 g10 36.k10 k5 37.l4 h8 38.o14 o9 39.o8 b13 40.c12 n9 41.n8 o11 42.p9 n13 43.n14 m11 44.l9 m13 45.m10 m14 46.n15 m15 47.m16 l16 48.n16 k14 49.j14 j11 50.k11 k12 51.l12 k13 52.k15 l11 53.l15 m9 54.l10 j18 55.n11 b11 56.c11 b12 57.n17 c13 58.f11 g11 59.c10 f12 60.e12 f10 61.d9 e11 62.c8 b9 63.b10 b8 64.a9 f13 65.d12 a8 66.b7 a10 67.d10 c7 68.d8 b6 69.h9 f8 70.j6 j9 71.m12 n18 72.m18 o18 73.m17 s17 74.s16 s18 75.o16 t7 76.s7 k6 77.k7 j7 78.l7 t6 79.t8 t5 80.s8 q2 81.p2 r2 82.m8 t16 83.s15 l18 84.m19 h17 85.l13 d1 86.e1 c1 87.r5 r4 88.q1 t2 89.e7 d7 90.e8 g8 91.e5 e4 92.f4 f6 93.n19 o19 94.p17 p18 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d4 f3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q4 : q3 q5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d16 : d16 c14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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