Go (weiqi, baduk) - Game 81566

  
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Game result  (chess)


S. Gounant, 2288
M. Bussoli, 2269

1/2-1/2

See game 146175




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FICGS__GO__TOURNAMENT_KYU_II__000052       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2015 January 17   17:39:17


[Event "FICGS__GO__TOURNAMENT_KYU_II__000052"]
[Site "FICGS"]
[Date "2014.08.07"]
[Round "1"]
[Black "Pillon,Thibault"]
[White "Aarnos,Mikko"]
[Result "0-1"]
[Rating 1 "1541"]
[Rating 2 "1334"]

1.q17 d4 2.r4 c16 3.f3 c6 4.o3 e17 5.k16 q14 6.r12 q12 7.q11 p12 8.r13 p16 9.q16 p15 10.p17 o17 11.p11 o11 12.o12 n14 13.n12 o10 14.q9 m11 15.m12 k11 16.n11 n10 17.m14 m15 18.l14 l15 19.k15 l17 20.k17 l12 21.m13 k14 22.k13 j14 23.k12 j11 24.h12 j12 25.j13 h13 26.l13 h14 27.l11 l10 28.m10 m9 29.n9 m11 30.o13 q13 31.m10 n8 32.o9 p10 33.p9 m11 34.q15 q10 35.r11 r10 36.m10 r14 37.s10 m11 38.p14 s13 39.m10 r9 40.r8 s9 41.m11 s8 42.l9 m8 43.k10 n5 44.p6 q5 45.p5 q4 46.q6 r5 47.r6 q8 48.p8 r7 49.q7 s6 50.q3 p4 51.o4 r3 52.p3 s4 53.o5 g5 54.h4 h5 55.j4 k6 56.h11 d12 57.b16 e10 58.c15 d16 59.b14 b17 60.a17 b18 61.c11 c13 62.b13 g4 63.g3 l4 64.l3 m3 65.m2 k3 66.l2 k4 67.d3 c3 68.c2 e3 69.d2 e4 70.e2 l18 71.n17 h17 72.l16 k18 73.m17 c12 74.b12 b10 75.b11 c9 76.d11 e11 77.d9 d8 78.e12 e13 79.f12 f13 80.c14 d13 81.f11 b3 82.e15 d15 83.d14 g16 84.l7 j5 85.j2 k2 86.j3 j1 87.h2 n3 88.n2 m6 89.e8 d7 90.c10 j8 91.c8 e9 92.d10 f8 93.f10 f9 94.m18 j17 95.b7 g12 96.h10 j9 97.j10 l8 98.s15 j16 99.s14 s12 100.r15 s11 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d4 f3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q16 : q17 q14

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Niken Takagakari (Dukan Nop'dakeolch'im, E`r Gaojia, 2-Space High Approch).
The great master Honinbo Shuei (1852-1906) favored the two-space high (niken taka-gakari) approach, especially in two stone handicap games. This approach move was very popular in the 1910s. Wu Qingyuan = Go Seigen frequently played this way, considering it a good "whole board" approach. In recent years, O Rissei has often used the two-space high approach.


Player White won this Go (weiqi, baduk) game.






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Answer the keima with a kosumi. (Anonymous)


Coffee just isn't my cup of tea. (Unknown)








 
 
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