Go (weiqi, baduk) - Game 79417

  
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Game result  (chess)


H. Kruse, 2404
K. Armstrong, 2263

1/2-1/2

See game 146502




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FICGS__GO__WCH_TOURNAMENT__000011       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2014 May 31   12:11:30


[Event "FICGS__GO__WCH_TOURNAMENT__000011"]
[Site "FICGS"]
[Date "2014.03.03"]
[Round "1"]
[Black "Xu,Daniel"]
[White "Uzdin,Sergey"]
[Result "0-1"]
[Rating 1 "1876"]
[Rating 2 "1733"]

1.q16 d4 2.q3 d17 3.k4 d11 4.k17 k10 5.f3 e3 6.f4 d6 7.c15 c16 8.d15 f16 9.c12 c11 10.f14 q10 11.q12 q6 12.r4 r8 13.n4 r17 14.q17 r16 15.r15 s15 16.s14 r14 17.q15 s13 18.s16 t14 19.s17 q14 20.o14 p13 21.o13 p12 22.k15 h17 23.b15 b16 24.e16 e17 25.f15 k6 26.f6 d8 27.b12 m6 28.n11 k13 29.l14 d12 30.d13 h15 31.h14 j14 32.h13 j15 33.j18 h18 34.f2 e2 35.b10 b11 36.a11 e13 37.d14 g11 38.f13 b9 39.g16 f17 40.g15 j17 41.k18 c10 42.s6 s7 43.r6 h4 44.h5 j5 45.j4 l4 46.l3 m4 47.m3 n5 48.o4 g5 49.g4 h6 50.h3 f5 51.e4 e5 52.k9 l10 53.j10 n10 54.j12 f12 55.h12 j9 56.h10 o11 57.p6 q5 58.p5 q7 59.q4 p7 60.h9 j8 61.m11 m10 62.o6 o7 63.d3 c3 64.d2 c2 65.e1 l13 66.m13 c4 67.a16 a17 68.a15 b17 69.g8 f7 70.f8 e7 71.c1 b2 72.h19 g19 73.j19 g17 74.t7 t8 75.t6 a10 76.a12 m14 77.m15 m12 78.n12 n13 79.l16 o12 80.l5 m5 81.k5 l6 82.h5 j6 83.n6 n7 84.n14 m13 85.p14 r5 86.s5 t16 87.t17 r18 88.t15 s4 89.s3 t16 90.s8 q18 91.p18 s9 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d4 f3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q4 : q3 q6

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Niken Takagakari (Dukan Nop'dakeolch'im, E`r Gaojia, 2-Space High Approch).
The great master Honinbo Shuei (1852-1906) favored the two-space high (niken taka-gakari) approach, especially in two stone handicap games. This approach move was very popular in the 1910s. Wu Qingyuan = Go Seigen frequently played this way, considering it a good "whole board" approach. In recent years, O Rissei has often used the two-space high approach.


Player White won this Go (weiqi, baduk) game.






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Dead group ? Always win ko fights ! (Anonymous)


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