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Viewer FICGS__GO__TOURNAMENT_KYU_III__000029 (type : rated round-robin, time : 30 days, increment : 1 day / move)
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Last move : 0-1 2014 January 11 20:25:27 [Event "FICGS__GO__TOURNAMENT_KYU_III__000029 "] [Site "FICGS"] [Date "2013.10.03"] [Round "1"] [Black "de Vassal,Thibault "] [White "Zeckarias,Simon "] [Result "0-1"] [Rating 1 "1609"] [Rating 2 "2128"] 1.d4 q16 2.r3 c16 3.e17 c6 4.f3 h16 5.c18 d12 6.q10 e16 7.f17 f16 8.c9 c3 9.c4 b4 10.b3 b2 11.b5 a3 12.c5 g17 13.b17 b16 14.d3 d2 15.f9 e2 16.f2 q4 17.r4 q6 18.q3 p4 19.m4 r5 20.m7 p3 21.q2 p2 22.s4 s5 23.s2 m2 24.k3 h9 25.h8 j8 26.h7 g9 27.f8 k10 28.f11 h11 29.q13 j7 30.j6 l3 31.l4 k2 32.j3 n16 33.n13 d17 34.d18 g18 35.b19 e18 36.e19 f18 37.d19 r15 38.m10 l12 39.m13 l7 40.f13 k6 41.k5 m8 42.n8 n7 43.m9 m6 44.o8 s13 45.p15 p16 46.e14 c13 47.d11 c11 48.d10 l16 49.b11 b12 50.b10 j2 51.r8 h3 52.h4 j4 53.k4 g4 54.h2 h5 55.j5 g2 56.g3 h1 57.h4 e3 58.h2 e4 59.e5 f4 60.f5 g5 61.g6 h3 62.r12 h6 0-1 Here are the names of the openings (joseki) played in the four corners : Corner d16 : c16 e17Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move..Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki. Corner d4 : d4 c6Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner q4 : r3 q4San-San (Sam-Sam, San-San) 3-3 Point. The San-San (3-3) point, emphasizing territory at the expense of influence.Kata-tsuki (shoulder hit). The shoulder-hit is the traditional answer to the 3-3. The direction of Black 3 depends on the positions on the side. Crawling once may be the premise for a follow-up move of sliding with a knight's move in the opposite direction. If Black plays 3 at 3-4 (to the right), the follow-on knight's move is then played at the top (e.g. 3-4, 4-5, 5-2). Black's knight's move reduces territory potential on the side it is played. Corner q16 : q16 q13Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.Niken Takagakari (Dukan Nop'dakeolch'im, E`r Gaojia, 2-Space High Approach). Black 2 is a light approach move. Rarely played in even games, Black 2 is typically employed in handicap games. White continues with 6-4 or 3-10. In Korean Sunjang Baduk White has a stone on 8-4. Player White won this Go (weiqi, baduk) game.Follow this game move after move (download ) For rectangular six in the corner, dame is necessary. (Anonymous) Looking at the proliferation of personal web pages on the Net, it looks like very soon everyone on Earth will have 15 megabytes of fame. (M.G. Sriram)
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