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FICGS__GO__TOURNAMENT_KYU_III__000027 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2013 August 13 13:14:58 [Event "FICGS__GO__TOURNAMENT_KYU_III__000027"] [Site "FICGS"] [Date "2013.01.20"] [Round "1"] [Black "Simon,Mickael"] [White "de Vassal,Thibault"] [Result "1-0"] [Rating 1 "1676"] [Rating 2 "1744"] 1.r16 c16 2.q3 d3 3.e17 d17 4.e16 d13 5.j17 c7 6.g4 p17 7.q15 m17 8.r5 n3 9.k3 n5 10.p6 n7 11.q9 k5 12.j4 e5 13.h6 l3 14.l4 m4 15.l5 n9 16.n11 o10 17.q11 p7 18.q7 o6 19.p8 o7 20.q17 p16 21.p15 o15 22.o14 n15 23.n14 m15 24.j15 l14 25.j13 l2 26.k2 f10 27.c9 c11 28.c5 d7 29.e4 d4 30.d5 e6 31.b3 b6 32.e3 c2 33.e2 c4 34.b4 b5 35.d2 d6 36.c3 k18 37.j18 k17 38.k6 p3 39.p2 o2 40.p4 o3 41.p5 q2 42.r2 p1 43.r4 k1 44.j1 l1 45.h2 f14 46.d15 c15 47.d14 c13 48.f15 f13 49.d18 c18 50.d16 c17 51.o11 r1 52.s2 h14 53.j14 h15 54.h16 g6 55.h13 g13 56.g14 g15 57.g16 h7 58.j6 h12 59.j12 h11 60.g7 g8 61.f8 h9 62.p18 o18 63.q18 l6 64.m6 l7 65.m5 g5 66.h5 m7 67.j7 h8 68.k8 p10 69.q10 p11 70.p12 j11 71.k11 l9 72.c14 b14 73.s1 q1 74.o19 n18 75.n19 m19 76.p19 e18 77.f18 d19 78.l19 m18 79.k19 l18 80.j19 m13 81.g14 n13 82.o13 n12 83.n10 o9 84.o12 m11 85.m10 l10 86.m14 l13 87.l15 k15 88.l11 m12 89.m9 k9 90.k12 j8 91.e14 k7 92.e13 1-0 Here are the names of the openings (joseki) played in the four corners : Corner d16 : c16 e17 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki. Corner q16 : r16 p17 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) Go is essentially a form of harmony. Go in the 21st century will have to be go of the 'harmony of the six points - the four quarters, the above and the below.' As in life we will need to view the whole rather than the part. Japanese go has focused too heavily on the local (joseki) rather than the whole for 300 years. The reason the Chinese and Koreans are overtaking the Japanese is that they are closer to achieve this whole-board view. (Go Seigen, 9p, 1994) Once you start thinking you have nothing left to learn, you have everything to learn. (Steve Badget)
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