Go (weiqi, baduk) - Game 70850

  
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Game result  (chess)


H. Kruse, 2404
K. Armstrong, 2263

1/2-1/2

See game 146502




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FICGS__GO__TOURNAMENT_KYU_III__000027       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2013 September 26   15:4:7


[Event "FICGS__GO__TOURNAMENT_KYU_III__000027"]
[Site "FICGS"]
[Date "2013.01.20"]
[Round "1"]
[Black "de Vassal,Thibault"]
[White "Ilie,Sebastian"]
[Result "1-0"]
[Rating 1 "1744"]
[Rating 2 "1549"]

1.q4 r16 2.c16 c4 3.j4 r6 4.r4 r9 5.q17 o17 6.q16 r15 7.q15 q14 8.o15 p14 9.o16 n17 10.m15 l16 11.m16 m17 12.f17 h17 13.c12 g4 14.j3 m3 15.o3 m5 16.j6 g6 17.k7 m7 18.k9 m9 19.g2 h2 20.h3 f2 21.g1 g3 22.j2 n2 23.o2 s5 24.s4 q2 25.o5 o7 26.n4 m4 27.c8 l15 28.m14 l14 29.m13 l11 30.r17 r13 31.p18 c10 32.d10 c11 33.d11 b12 34.c13 b13 35.b14 c9 36.d9 b8 37.c7 b7 38.s16 s15 39.s17 o12 40.g8 h7 41.j8 h8 42.h9 g9 43.f8 h10 44.j9 f10 45.j12 j10 46.k10 k11 47.j11 g12 48.h13 g13 49.h14 g14 50.h15 g15 51.g16 h16 52.g11 f11 53.h11 g10 54.f12 e12 55.l13 k13 56.k12 j14 57.j13 k14 58.l12 f16 59.g17 e16 60.e17 c14 61.d14 c15 62.d15 b15 63.b16 a14 64.d16 e8 65.e9 d12 66.d13 e7 67.f9 d8 68.f15 e11 69.f13 f7 70.e13 s2 71.r5 s6 72.q6 q7 73.s3 p2 74.p1 q1 75.o1 p3 76.p4 t2 77.r2 r1 78.r3 p6 79.n11 o11 80.m10 n10 81.m11 f1 82.m19 n19 83.n18 m18 84.o19 l19 85.n19 o18 86.p19 l17 87.k18 l18 88.h18 k17 89.j17 1-0

This go game has been lost on time   (started : 2013.01.20  13:29:45)



Here are the names of the openings (joseki) played in the four corners :

Corner d4 : c4 j4

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Corner q4 : q4 r6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner q16 : r16 q17

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..


Player Black won this Go (weiqi, baduk) game.






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If you lose by one point, take a rest. (Anonymous)


Don't be discouraged. It's often the last key in the bunch that opens the lock. (Author unknown)








 
 
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