Go (weiqi, baduk) - Game 64692

  
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Game result  (chess)


S. Cade, 2312
U. Pineda, 2215

1/2-1/2

See game 146523




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FICGS__GO__TOURNAMENT_KYU_II__000042       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2012 May 11   16:24:49


[Event "FICGS__GO__TOURNAMENT_KYU_II__000042"]
[Site "FICGS"]
[Date "2012.03.23"]
[Round "1"]
[Black "Meier,Gilles"]
[White "Xu,Daniel"]
[Result "0-1"]
[Rating 1 "1644"]
[Rating 2 "1848"]

1.q16 c4 2.q4 d16 3.e3 d6 4.c2 c10 5.f17 h17 6.f15 c14 7.d18 l17 8.o17 c17 9.c18 b18 10.d17 c16 11.e16 m15 12.r14 g3 13.f2 k3 14.o3 m3 15.r9 r4 16.r3 r5 17.s3 q5 18.p4 q8 19.r8 r7 20.q9 p8 21.o10 n7 22.g2 p12 23.r12 q15 24.r15 p16 25.p17 o15 26.r17 h3 27.m10 l7 28.f5 h6 29.k10 f6 30.d4 c5 31.c3 n2 32.o2 h15 33.k1 e10 34.f12 d12 35.g18 h18 36.d15 d14 37.e14 q11 38.r11 n12 39.n5 m6 40.m5 l5 41.m4 l4 42.n3 m2 43.m18 l18 44.n18 g5 45.d2 g10 46.e18 g14 47.f14 l11 48.l10 g13 49.f13 j12 50.k11 k12 51.j8 h8 52.h9 g8 53.h10 h11 54.j11 p10 55.p9 o9 56.o11 o12 57.n9 o8 58.p11 s7 59.s8 s4 60.g9 f9 61.j7 j6 62.h7 g7 63.g11 h12 64.f10 e11 65.m11 l12 66.m12 m13 67.p14 p15 68.o14 n14 69.q14 t3 70.t2 t4 71.s2 o1 72.p1 n1 73.p2 b19 74.c19 b4 75.b3 q12 76.q10 k7 77.c15 b15 78.e15 n16 79.d13 c13 80.e12 d11 81.o16 n15 82.e5 e6 83.p5 p6 84.a4 a5 85.a3 k8 86.j9 k2 87.h1 l1 88.j2 h2 89.j1 j3 90.g1 m19 91.n19 l19 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : c4 e3

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki.

Corner d16 : d16 f17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q16 : q16 l17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.


Player White won this Go (weiqi, baduk) game.






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