Go (weiqi, baduk) - Game 64690

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__TOURNAMENT_KYU_II__000042       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2012 May 4   21:21:20


[Event "FICGS__GO__TOURNAMENT_KYU_II__000042"]
[Site "FICGS"]
[Date "2012.03.23"]
[Round "1"]
[Black "Meier,Gilles"]
[White "Parra,Jose"]
[Result "0-1"]
[Rating 1 "1644"]
[Rating 2 "1335"]

1.q16 d4 2.c16 q4 3.f3 d7 4.d2 e16 5.d17 e17 6.d18 h17 7.o17 q14 8.r6 r8 9.p6 o4 10.s4 r3 11.s3 d14 12.b14 c12 13.s15 s14 14.r15 r14 15.b3 b4 16.c3 c4 17.l17 r11 18.l2 h3 19.o2 p3 20.p2 q2 21.n3 n4 22.m4 n6 23.s7 s8 24.o7 m5 25.l4 s2 26.g10 s5 27.r5 j5 28.j4 h4 29.k5 j6 30.k10 k6 31.l5 l6 32.j3 t5 33.t6 n8 34.o8 o9 35.p9 q7 36.q6 p8 37.n7 m8 38.m7 l8 39.m6 n5 40.r4 o3 41.m2 t2 42.s9 r9 43.q9 q10 44.p10 o10 45.p11 q8 46.l7 k8 47.k7 j7 48.j8 o11 49.n9 m10 50.r1 q1 51.s1 o6 52.p7 p5 53.p12 o12 54.p13 o13 55.p14 s10 56.k9 m9 57.h8 g5 58.o14 m13 59.d10 c10 60.d9 c9 61.d8 c8 62.a11 b11 63.a13 a10 64.a12 d11 65.e7 f4 66.k13 n14 67.n15 m15 68.n16 k15 69.j16 k16 70.k17 j17 71.h15 j14 72.h14 j13 73.k12 m16 74.m17 h13 75.g19 g18 76.e19 f18 77.f19 f14 78.r12 s12 79.r13 s13 80.d6 c7 81.f6 e10 82.f9 g7 83.g6 h7 84.h6 h5 85.e9 e11 86.g8 h11 87.h10 f7 88.j11 h12 89.f8 e3 90.f2 e2 91.e1 h2 92.d3 e4 93.b2 c1 94.a3 d1 95.f1 g1 96.b1 g3 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d4 f3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner d16 : c16 e16

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q4 : q4 r6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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