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FICGS__GO__TOURNAMENT_KYU__000019 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2007 February 2 21:48:8 [Event "FICGS__GO__TOURNAMENT_KYU__000019"] [Site "FICGS"] [Date "2007.01.11"] [Round "1"] [Black "Klemm,James"] [White "Groves,Don"] [Result "1-0"] [Rating 1 "0700"] [Rating 2 "0452"] 1.q16 c4 2.d17 q4 3.e4 e5 4.f5 d5 5.g4 f6 6.g6 f7 7.g7 c15 8.f8 e8 9.e9 f9 10.g8 e10 11.d9 d8 12.c8 c9 13.d10 c7 14.b8 c10 15.d11 b7 16.d7 e7 17.e6 b9 18.a8 a7 19.c3 d6 20.b3 b4 21.b6 a9 22.d8 a4 23.d3 d4 24.f3 b5 25.c6 c11 26.c12 e16 27.c16 d16 28.c17 c13 29.b12 e13 30.j16 d12 31.b11 e11 32.a6 g9 33.q10 o17 34.o3 r14 35.o16 n16 36.p17 n17 37.r12 k17 38.r7 r6 39.q6 r5 40.q2 p3 41.p2 r17 42.r16 s16 43.s15 q17 44.p18 s17 45.s14 q18 46.t16 t17 47.s19 q19 48.p19 s18 49.r19 t19 50.t18 t15 51.r15 o15 52.p16 p14 53.r13 q14 54.o4 s7 55.r8 s8 56.p4 q3 57.q5 r2 58.r1 s2 59.h9 h10 60.j10 j9 61.h8 j11 62.k10 g11 63.k11 j12 64.k12 k14 65.m13 m14 66.l14 l13 67.l15 m12 68.n13 m15 69.l16 l17 70.o12 k16 71.k13 k15 72.l12 m11 73.j13 h13 74.j14 h14 75.j15 h16 76.j17 m9 77.m6 k9 78.f18 h17 79.j18 k18 80.m18 n14 81.m16 m17 82.l13 o18 83.o13 o14 84.h18 f17 85.g18 o19 86.k19 l19 87.s9 l10 88.l8 l9 89.n10 n9 90.p13 n7 91.p7 j8 92.k6 j6 93.k5 j5 94.k3 s1 95.t19 r18 96.s19 q1 97.o2 p1 98.t8 t7 99.s6 t9 100.s5 r4 101.s4 r3 102.t6 1-0 Here are the names of the openings (joseki) played in the four corners : Corner d4 : c4 e4 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner d16 : d17 c15 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki. Corner q16 : q16 o17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner q4 : q4 o3 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) The game plays itself, the players don't control it. (Pierre Audouard) The modern world has divided itself into Conservatives and Progressives. The business of Progressives is to go on making mistakes. The business of the Conservatives is to prevent the mistakes from being corrected. (G.K. Chesterton)
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