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FICGS__GO__TOURNAMENT_KYU_III__000021 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2012 February 11 15:7:5 [Event "FICGS__GO__TOURNAMENT_KYU_III__000021"] [Site "FICGS"] [Date "2011.09.02"] [Round "1"] [Black "Blanloeil,Hugues"] [White "Ioffe,Nick"] [Result "0-1"] [Rating 1 "1720"] [Rating 2 "1617"] 1.q4 d16 2.q17 c3 3.r15 k17 4.k3 c10 5.d4 c4 6.d5 c5 7.d3 k5 8.h4 q6 9.o3 r10 10.r12 p10 11.p12 o17 12.m17 o15 13.m15 n14 14.m14 n12 15.o11 m13 16.k15 h16 17.h14 f15 18.f13 d13 19.e10 k13 20.h15 g13 21.h13 g12 22.j12 m10 23.k11 g10 24.d8 e11 25.c17 d17 26.c16 c15 27.b15 c14 28.d18 e18 29.c18 d19 30.b14 b13 31.b17 g8 32.k9 m8 33.k7 m6 34.h6 j8 35.k8 j6 36.l10 n10 37.l12 l13 38.h7 j7 39.h9 j9 40.h10 j10 41.g14 f14 42.g11 h11 43.f11 f12 44.f10 j11 45.h12 e12 46.k12 h8 47.g16 h17 48.g17 h18 49.g18 n18 50.m18 g15 51.g19 f18 52.j18 k18 53.e17 f17 54.f16 e16 55.n11 m11 56.m12 o12 57.p11 p13 58.n17 o18 59.o16 p16 60.n16 p17 61.p15 q15 62.p14 q14 63.o13 q13 64.n13 o14 65.r11 k10 66.o10 l11 67.n9 m9 68.p9 r4 69.r3 s4 70.r8 q8 71.r9 r7 72.p8 p7 73.q18 r16 74.s15 s16 75.s13 q16 76.e7 f9 77.d10 c9 78.b7 c2 79.d2 b6 80.c7 c11 81.c1 b1 82.d1 a2 83.a10 m3 84.l4 l5 85.m4 h5 86.g5 g6 87.j5 j4 88.h5 k4 89.j3 f6 90.f5 d6 91.e6 f8 92.c6 d9 93.t16 t17 94.t15 s17 95.o5 s3 96.r2 q5 97.p4 n5 98.n4 o6 99.s7 s6 100.s8 r14 101.s14 p5 102.o4 a14 103.a15 s2 104.s1 n8 105.b5 b4 106.a5 a4 107.a6 b10 108.a12 a13 109.a9 a8 110.b8 b9 111.a11 b12 112.a7 b11 113.a8 e19 114.n19 b19 115.c19 a16 116.b16 a18 117.a17 l19 118.m19 o19 119.l18 k19 120.k16 l17 121.m16 j16 122.j15 h19 123.e8 e9 124.t6 t5 125.t7 l16 126.l15 q12 127.q11 o8 128.o9 m5 129.t1 t2 130.r1 q9 131.q10 q7 132.s10 r13 133.c8 g7 134.f7 n15 135.pass pass 0-1 Here are the names of the openings (joseki) played in the four corners : Corner d4 : c3 d4 San-San (Sam-Sam, San-San) 3-3 Point. The San-San (3-3) point, emphasizing territory at the expense of influence. Kata-tsuki (shoulder hit). The shoulder-hit is the traditional answer to the 3-3. The direction of White 3 depends on the positions on the side. Crawling once may be the premise for a follow-up move of sliding with a knight's move in the opposite direction. If White plays 3 at 3-4 (to the right), the follow-on knight's move is then played at the top (e.g. 3-4, 4-5, 5-2). White's knight's move reduces territory potential on the side it is played. Corner q4 : q4 q6 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaojia, 1-Space High Approach). Black typically responds at 6-4 or 3-10. Black 4-10 is played when Black finds play on the right side advantageous. Black 4-8 or 3-8 may be played when Black has support at top. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) You have to like to win, and to learn to recognize the errors that gave you the victory. (Pierre Audouard) Always remember that you are unique; just like everyone else. (Unknown)
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