Go (weiqi, baduk) - Game 58571

  
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Game result  (chess)


E. Cruz Ramirez, 1928
F. Vasquez, 2079

1/2-1/2

See game 145400




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Go, Weiqi, Baduk

                                          
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FICGS__GO__TOURNAMENT_KYU_II__000037       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2012 October 9   10:3:55


[Event "FICGS__GO__TOURNAMENT_KYU_II__000037"]
[Site "FICGS"]
[Date "2011.08.25"]
[Round "1"]
[Black "Cookson,Timothy"]
[White "Bizet,Patrick"]
[Result "1-0"]
[Rating 1 "1100"]
[Rating 2 "1549"]

1.d4 q16 2.d17 q3 3.q5 d15 4.d12 e17 5.e18 d16 6.f17 e16 7.c17 d18 8.g18 c16 9.r17 q17 10.r16 r15 11.s15 r14 12.s14 l17 13.c18 c13 14.r13 q13 15.q15 q14 16.p15 o17 17.q12 r12 18.s13 p12 19.q11 o13 20.p11 o11 21.o10 k15 22.p13 p14 23.o14 p13 24.n13 c12 25.d11 e4 26.e5 f4 27.h4 g3 28.h3 d3 29.g5 f5 30.f6 d5 31.e6 d6 32.d7 c6 33.m3 o3 34.n5 o5 35.o6 p5 36.p6 q4 37.r5 r4 38.s5 s4 39.t4 t3 40.g7 h6 41.h7 j6 42.j7 k6 43.g6 k7 44.k8 m7 45.c4 c3 46.c7 b6 47.m6 l8 48.l9 m9 49.m10 k9 50.l10 j8 51.k10 j10 52.j11 h10 53.h11 h8 54.g8 h9 55.g10 n7 56.n6 n9 57.o9 n8 58.n10 p16 59.o15 j18 60.n16 n17 61.c11 b8 62.b7 a7 63.c8 b9 64.b11 b12 65.f16 f15 66.g15 d13 67.f14 b17 68.b18 o8 69.p8 l6 70.b16 b15 71.a17 a15 72.a12 a13 73.e13 e14 74.e15 b14 75.d14 c15 76.k4 n2 77.m2 g2 78.h2 k13 79.r18 q18 80.q19 p19 81.r19 o18 82.m16 l16 83.m17 m18 84.l18 k18 85.g9 m15 86.l14 k14 87.l13 n15 88.k12 o16 89.o12 c9 90.d9 h13 91.g12 h15 92.h16 j16 93.h17 t5 94.s6 t6 95.s7 t7 96.s8 k1 97.h1 m1 98.b4 b3 99.a4 a3 100.n4 g1 101.t8 t4 102.a11 l2 103.l3 k3 104.l4 g4 105.h5 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner q4 : q3 q5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d16 : d17 d15

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q16 : q16 r17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Corner d4 : d4 e4

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.


Player Black won this Go (weiqi, baduk) game.






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Knight's moves win running battles. (Anonymous)


Wawaweewa ! (Borat: Cultural learnings of America for make benefit glorious nation of Kazakhstan)








 
 
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