Go (weiqi, baduk) - Game 58570

  
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H. Lehnhoff, 2141
V. Petrovich, 1808

1-0

See game 142181




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FICGS__GO__TOURNAMENT_KYU_II__000037       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2012 March 19   19:0:18


[Event "FICGS__GO__TOURNAMENT_KYU_II__000037"]
[Site "FICGS"]
[Date "2011.08.25"]
[Round "1"]
[Black "Ioffe,Nick"]
[White "Praz,Sylvain"]
[Result "1-0"]
[Rating 1 "1561"]
[Rating 2 "1998"]

1.q16 d4 2.q4 d17 3.q10 o17 4.m17 r17 5.r16 q17 6.p16 o16 7.p17 p18 8.o15 n18 9.n15 s16 10.s15 r15 11.r14 s17 12.f4 d6 13.f6 l3 14.l5 o3 15.o5 h3 16.d3 c3 17.d2 c2 18.f3 r12 19.r11 s14 20.q15 t15 21.s13 r15 22.r13 s15 23.p14 r3 24.r4 q3 25.p3 p4 26.p5 p2 27.d15 d12 28.e17 e18 29.e16 f17 30.f12 g18 31.g16 j17 32.j15 m5 33.m4 l4 34.n4 m6 35.k5 r6 36.q5 p7 37.o7 o8 38.n7 l7 39.m8 h5 40.j6 k8 41.h8 k10 42.h10 g5 43.f5 h7 44.h6 j7 45.g6 g8 46.f8 g9 47.f9 g10 48.f10 g11 49.m10 e7 50.f7 d9 51.d10 c10 52.f11 j12 53.n2 m2 54.m3 l2 55.n3 j5 56.k4 k3 57.j4 h4 58.j2 j3 59.k6 o6 60.n6 n5 61.o4 p6 62.m7 l6 63.l8 k7 64.o2 p3 65.s3 s2 66.s4 t2 67.q1 n1 68.o1 m1 69.k1 r9 70.o10 s11 71.r10 s10 72.s12 q9 73.p9 p8 74.s8 s9 75.s6 o9 76.p10 r8 77.s7 n9 78.l10 g14 79.e13 f16 80.f15 g15 81.h16 f14 82.e15 g12 83.d13 c12 84.b13 c16 85.c15 b15 86.b14 b16 87.l12 c13 88.c14 e14 89.d14 f13 90.e12 g2 91.f2 n10 92.m12 n11 93.q12 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner q16 : q16 o17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner d4 : d4 f4

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaojia, 1-Space High Approach).
White typically responds at 6-4 or 3-10. White 4-10 is played when White finds play on the right side advantageous. White 4-8 or 3-8 may be played when White has support at top.

Corner q4 : q4 l3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Corner d16 : d17 d15

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.


Player Black won this Go (weiqi, baduk) game.






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