Go (weiqi, baduk) - Game 43445

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__TOURNAMENT_KYU_II__000022       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2010 October 4   17:40:20


[Event "FICGS__GO__TOURNAMENT_KYU_II__000022"]
[Site "FICGS"]
[Date "2010.05.21"]
[Round "1"]
[Black "Praz,Sylvain"]
[White "Learoyd,Ronald"]
[Result "1-0"]
[Rating 1 "1522"]
[Rating 2 "1498"]

1.r16 d4 2.d17 q4 3.c6 f4 4.b4 c3 5.c9 p17 6.m16 p14 7.p15 o15 8.q15 o14 9.o16 q14 10.r14 r13 11.s14 s13 12.p16 k3 13.r6 o4 14.s4 r3 15.r9 d15 16.c15 d16 17.c16 e17 18.c17 d14 19.c13 s3 20.q12 q13 21.o12 s11 22.r11 s10 23.r10 s9 24.r8 s5 25.s6 t4 26.f15 f16 27.k5 k4 28.g16 g17 29.g15 h16 30.h17 j16 31.j17 k16 32.g18 f17 33.l18 k17 34.k18 m15 35.l16 l15 36.j14 c14 37.b14 d13 38.c12 k14 39.g12 d12 40.c11 e11 41.j12 l12 42.h10 e9 43.e7 f8 44.h8 g7 45.h6 h7 46.g6 j7 47.k7 j6 48.j5 k6 49.h4 f6 50.f7 e6 51.d7 l5 52.g8 f10 53.j8 l6 54.d10 f12 55.g13 f13 56.e15 e16 57.g10 f18 58.h18 d18 59.f19 e19 60.g19 c18 61.b18 c19 62.b3 b2 63.e3 f3 64.d3 c4 65.e2 f2 66.c2 c1 67.d1 d2 68.e14 e1 69.e13 p10 70.n10 l10 71.k13 l13 72.k11 h14 73.h13 j15 74.g14 j13 75.e12 d11 76.j14 b17 77.b16 j13 78.g11 f11 79.e8 l11 80.n7 l7 81.p5 o11 82.p9 p12 83.o10 p7 84.q10 p11 85.o6 n8 86.o8 m8 87.r5 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d4 c6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q16 : r16 p17

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.

Corner q4 : q4 r6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner d16 : d17 d15

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.


Player Black won this Go (weiqi, baduk) game.






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Strike at the waist of the knight's move. (Anonymous)


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