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FICGS__GO__TOURNAMENT_DAN__000021 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2010 June 16 12:51:6 [Event "FICGS__GO__TOURNAMENT_DAN__000021"] [Site "FICGS"] [Date "2010.05.17"] [Round "1"] [Black "Drouot,Olivier"] [White "Turlot,Quentin"] [Result "0-1"] [Rating 1 "2582"] [Rating 2 "2438"] 1.q16 d17 2.p4 c5 3.j3 r9 4.r4 r12 5.d15 c11 6.c17 c18 7.c16 g17 8.b18 d18 9.c13 o17 10.r14 q17 11.r17 r18 12.p17 q18 13.p16 p18 14.s17 m17 15.o16 n16 16.r7 d3 17.f3 p2 18.n2 o3 19.n5 o4 20.o5 m3 21.m2 m4 22.k4 l2 23.l3 l4 24.k3 l6 25.c7 c9 26.b5 c4 27.c6 f5 28.f7 h5 29.k6 m6 30.e9 e10 31.f10 e11 32.d9 c8 33.d7 d10 34.e4 e5 35.d5 d4 36.d6 g3 37.g2 h3 38.e2 h2 39.d2 b4 40.b2 c2 41.c1 b3 42.b6 b1 43.c3 j2 44.k2 c2 45.a1 a3 46.c3 e3 47.f4 f2 48.f1 g4 49.f2 c2 50.d1 h1 51.c3 l1 52.k1 c2 53.b1 g1 54.c3 k5 55.j5 c2 56.l5 m5 57.c3 k7 58.h6 c2 59.a4 a5 60.c3 k5 61.j6 c2 62.o18 a2 63.c3 j4 64.a4 j1 65.n17 n18 66.m18 o17 67.b10 o19 68.b11 c10 69.h17 h16 70.g16 f17 71.d12 f11 72.g10 f15 73.f13 e13 74.e14 f14 75.g13 g11 76.j16 h15 77.h14 h11 78.k11 j15 79.k13 h10 80.j9 k10 81.j10 j11 82.l11 h9 83.j8 h8 84.h7 j7 85.k9 l9 86.l10 k8 87.k10 f9 88.f6 e12 89.d13 j13 90.j14 h13 91.g14 e15 92.d14 j12 93.k15 g15 94.m9 k12 95.l12 l13 96.k14 m13 97.m14 l14 98.m15 l15 99.l16 m16 100.n13 m12 101.n12 m11 102.m10 n11 103.o11 n10 104.n9 o10 105.p10 o9 106.q9 o8 107.l7 q8 108.r10 r8 109.s10 o12 110.p11 o13 111.q13 s3 112.q2 q3 113.r3 r2 114.s2 q1 115.s4 p5 116.p7 q7 117.q6 n8 118.l8 p6 119.q5 o6 120.s8 p9 121.s9 q10 122.q11 q4 123.s6 s1 124.t3 b19 125.a18 s18 0-1 Quentin Turlot Merci pour la partieu Here are the names of the openings (joseki) played in the four corners : Corner d4 : c5 j3 Mokuhazushi (Waemok, Wai`mu`) 5-3 Point. The mokuhazushi (5-3) point was popular in the Edo period in Japan (1600 - 1867). It emphasizes influence; territorially, it is inferior to the 3-4 point. Corner q4 : p4 r9 Takamoku (Gomok, Gaomu`) 5-4 Point. The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki. Corner q16 : q16 r12 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Corner d16 : d17 d15 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) Don't try to enclose an open skirt. (Anonymous) Chess is as much a mystery as women. (Purdy)
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