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FICGS__GO__TOURNAMENT_KYU_II__000019 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2010 August 29 23:59:33 [Event "FICGS__GO__TOURNAMENT_KYU_II__000019"] [Site "FICGS"] [Date "2010.03.28"] [Round "1"] [Black "Lehnhoff,Heinz-Georg"] [White "Pillon,Thibault"] [Result "0-1"] [Rating 1 "1331"] [Rating 2 "2073"] 1.q16 d4 2.d16 r4 3.p4 p3 4.o3 q3 5.c6 o4 6.f3 e5 7.c3 d7 8.d3 g4 9.g3 h4 10.c7 f17 11.e17 f16 12.j17 d15 13.c16 c15 14.c4 r14 15.o16 r11 16.e15 e16 17.b15 c13 18.e14 d13 19.e13 e12 20.h15 f12 21.m17 h3 22.f15 d17 23.c17 d18 24.c18 e18 25.g18 g17 26.h18 b14 27.a15 a18 28.b17 a17 29.b19 b16 30.a16 a14 31.n4 o5 32.n5 o6 33.q10 r10 34.n6 n3 35.m3 o2 36.r15 q14 37.h17 b16 38.d9 m4 39.l4 m5 40.l5 m6 41.n7 l6 42.l3 k6 43.g7 d8 44.e9 c8 45.c9 b8 46.b9 l9 47.g9 n14 48.h10 h12 49.e7 d6 50.f4 f5 51.c5 g6 52.h6 j5 53.h7 j9 54.m11 j11 55.b7 a9 56.a7 a8 57.g13 g12 58.s14 s13 59.h5 g5 60.j4 j3 61.e6 d5 62.l8 k8 63.f10 e8 64.f7 m13 65.k4 j6 66.b11 k2 67.j10 k10 68.f8 h8 69.h2 j2 70.q9 r8 71.l2 m2 72.j7 k7 73.l12 k13 74.r9 s9 75.q8 r7 76.e11 d11 77.m1 n2 78.f11 d10 79.l1 g2 80.f2 h1 81.k11 k12 82.c11 s15 83.g11 h9 84.l11 h11 85.g10 n9 86.c12 d12 87.g16 f18 88.f19 b18 89.e19 c19 90.f1 g1 91.k1 r17 92.s16 r16 93.j1 h2 0-1 Here are the names of the openings (joseki) played in the four corners : Corner q4 : r4 p4 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner d4 : d4 c6 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Corner d16 : d16 f17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner q16 : q16 r14 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) In the opening, when you don't know what to play, make a shimari. (Jansteen) Nothing is more important for teaching us to understand the concepts we have than constructing fictitious ones. (Ludwig Wittgenstein)
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