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Viewer FICGS__GO__TOURNAMENT_KYU_II__000018 (type : rated round-robin, time : 30 days, increment : 1 day / move)
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Last move : 0-1 2010 March 27 3:33:48 [Event "FICGS__GO__TOURNAMENT_KYU_II__000018 "] [Site "FICGS"] [Date "2010.02.19"] [Round "1"] [Black "Praz,Sylvain "] [White "Benson,Kyle "] [Result "0-1"] [Rating 1 "1398"] [Rating 2 "1100"] 1.r16 c3 2.d4 d3 3.e4 e3 4.f4 g3 5.d10 d17 6.d15 e16 7.e15 g16 8.c4 f10 9.q4 p17 10.m17 p15 11.q14 k17 12.k16 j17 13.l16 r17 14.q16 q17 15.p16 o17 16.o16 o3 17.m4 o5 18.q6 q2 19.r3 m2 20.o7 q10 21.r8 q12 22.r11 q11 23.r10 q8 24.o11 r9 25.s9 q9 26.s8 o9 27.l9 q7 28.r6 n7 29.n8 o8 30.p6 o6 31.p7 n10 32.o13 m8 33.c17 c18 34.c16 h4 35.h5 j5 36.h6 d11 37.c10 e10 38.f12 e12 39.f13 d9 40.c9 d8 41.c8 d7 42.c7 f8 43.c12 j6 44.g4 h3 45.r12 f6 46.g6 h8 47.f11 e11 48.m9 n9 49.m11 n11 50.n12 m10 51.l10 l11 52.m12 k11 53.j9 h10 54.h9 g10 55.j8 h7 56.j7 g7 57.j10 j11 58.h11 h12 59.g11 k7 60.j12 k12 61.j13 k13 62.k14 j14 63.h13 h14 64.g13 l14 65.k15 l13 66.m14 l8 0-1 Here are the names of the openings (joseki) played in the four corners : Corner d4 : c3 d4San-San (Sam-Sam, San-San) 3-3 Point. The San-San (3-3) point, emphasizing territory at the expense of influence.Kata-tsuki (shoulder hit). The shoulder-hit is the traditional answer to the 3-3. The direction of White 3 depends on the positions on the side. Crawling once may be the premise for a follow-up move of sliding with a knight's move in the opposite direction. If White plays 3 at 3-4 (to the right), the follow-on knight's move is then played at the top (e.g. 3-4, 4-5, 5-2). White's knight's move reduces territory potential on the side it is played. Corner d16 : d17 d15Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move..Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner q16 : r16 p17Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move..Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki. Corner q4 : q4 o3Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Player White won this Go (weiqi, baduk) game.Follow this game move after move (download ) Connect with good shape. (Anonymous) Man is still the most extraordinary computer of all. (John F. Kennedy)
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