Go (weiqi, baduk) - Game 38712

  
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Game result  (chess)


S. Ligon, 2365
H. Kruse, 2396

1/2-1/2

See game 146059




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FICGS__GO__TOURNAMENT_KYU_III__000006       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2010 February 2   8:45:52


[Event "FICGS__GO__TOURNAMENT_KYU_III__000006"]
[Site "FICGS"]
[Date "2009.12.28"]
[Round "1"]
[Black "Pillon,Thibault"]
[White "Ruder,John"]
[Result "1-0"]
[Rating 1 "1788"]
[Rating 2 "1600"]

1.q16 o17 2.q4 r6 3.d3 c5 4.e4 c8 5.k3 e17 6.c16 1-0

This go game has been lost on time   (started : 2009.12.28  10:56:52)



Here are the names of the openings (joseki) played in the four corners :

Corner q16 : q16 o17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner q4 : q4 r6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner d4 : d3 c5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.

Corner d16 : e17 c16

Mokuhazushi (Waemok, Wai`mu`) 5-3 Point.
The mokuhazushi (5-3) point was popular in the Edo period in Japan (1600 - 1867). It emphasizes influence; territorially, it is inferior to the 3-4 point.

Komoku Kakari.
Black 2 is the standard approach because of its solidity and stability.


Player Black won this Go (weiqi, baduk) game.






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The game plays itself, the players don't control it. (Pierre Audouard)


Panic is a sudden desertion of us, an a going over to the enemy of our imagination. (Christian Nevell Bovee)








 
 
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