Go (weiqi, baduk) - Game 35058

  
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Game result  (chess)


C. Javier, 2253
A. Duttagupta, 2250

1/2-1/2

See game 145798




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FICGS__GO__TOURNAMENT_KYU_II__000012       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 0-1     2010 March 24   11:41:29


[Event "FICGS__GO__TOURNAMENT_KYU_II__000012"]
[Site "FICGS"]
[Date "2009.09.11"]
[Round "1"]
[Black "Praz,Sylvain"]
[White "Koslowski,Volker"]
[Result "0-1"]
[Rating 1 "1171"]
[Rating 2 "1100"]

1.r16 d4 2.q3 d16 3.f17 c14 4.j16 o6 5.q5 o12 6.o17 j9 7.f3 j4 8.c6 d8 9.c3 d3 10.c4 d6 11.d5 e5 12.c5 j15 13.k16 l15 14.n4 r9 15.r7 h16 16.h17 f4 17.g3 c2 18.b2 m5 19.p13 o13 20.p14 g15 21.p9 p11 22.q10 q11 23.r10 e2 24.b3 o9 25.p8 o4 26.n5 n3 27.n6 m4 28.o7 n7 29.m7 n8 30.m6 o5 31.m8 m9 32.k7 l6 33.k9 l9 34.k8 k10 35.h7 l8 36.l7 k6 37.h8 h6 38.j6 j5 39.h9 j7 40.j8 g10 41.j10 j11 42.l10 k11 43.m10 l16 44.m13 k18 45.g16 o14 46.p15 h15 47.k17 l17 48.d17 c17 49.e16 d18 50.d15 e17 51.e18 d17 52.e15 k15 53.j17 f18 54.g18 e19 55.j18 l18 56.e13 d11 57.c15 d13 58.d12 c12 59.e12 f15 60.f16 b15 61.e11 e10 62.d10 c11 63.f10 e9 64.f9 f11 65.g13 f14 66.e14 g12 67.f13 h13 68.h12 j12 69.h14 j13 70.b16 b13 71.a15 b14 72.c7 f8 73.g9 g11 74.b9 c10 75.d7 o15 76.o16 n16 77.n17 c16 78.r13 m15 79.c9 d9 80.e6 h3 81.f5 g4 82.e4 e3 83.g5 e5 84.c1 m2 85.e4 h4 86.d2 m11 87.n9 c8 88.b8 n10 89.o8 b10 90.l11 l12 91.n11 m12 92.o10 g2 93.e1 e5 94.g6 b17 95.o2 o3 96.p2 k2 97.r11 n12 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : d16 f17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q4 : q3 o6

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Corner q16 : r16 o12

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..


Player White won this Go (weiqi, baduk) game.






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To invade, need 20 points in open area; otherwise, keshi is best. (Yang Yilun, 7p)


Those parts of the system that you can hit with a hammer (not advised) are called hardware; those program instructions that you can only curse at are called software. (Anonymous)








 
 
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