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FICGS__GO__TOURNAMENT_KYU__000087 ![]() (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2009 September 1 9:48:46 [Event "FICGS__GO__TOURNAMENT_KYU__000087"] [Site "FICGS"] [Date "2009.07.24"] [Round "1"] [Black "Cesar,Marcos"] [White "Rivenburg,John"] [Result "0-1"] [Rating 1 "1100"] [Rating 2 "0100"] 1.q16 d16 2.q4 d3 3.c5 d9 4.e4 e3 0-1 This go game has been lost on time (started : 2009.07.24 12:19:34) Here are the names of the openings (joseki) played in the four corners : Corner d4 : d3 c5 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki. Player White won this Go (weiqi, baduk) game. Follow this game move after move ![]() Go is to western chess what philosophy is to double entry accounting. (from Shibumi, by Trevanian) Heh, heh, heh. Time to abandon ship. (General Grievous in Star Wars ep.3)
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