Go (weiqi, baduk) - Game 25498

  
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Game result  (chess)


S. Gounant, 2288
M. Bussoli, 2269

1/2-1/2

See game 146175




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FICGS__GO__TOURNAMENT_DAN__000014       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2009 April 16   2:52:26


[Event "FICGS__GO__TOURNAMENT_DAN__000014"]
[Site "FICGS"]
[Date "2008.10.20"]
[Round "1"]
[Black "Connor,Thomas"]
[White "Kobayashi,Tetsuya"]
[Result "1-0"]
[Rating 1 "2260"]
[Rating 2 "2375"]

1.q16 d16 2.q3 c4 3.e4 r5 4.q7 q4 5.r3 p3 6.p4 s3 7.p5 r4 8.p2 o3 9.s2 s4 10.o2 s7 11.n3 o4 12.n5 r8 13.d6 g3 14.e3 k3 15.c14 c12 16.e14 f16 17.c10 c15 18.b14 c8 19.c6 b10 20.b9 c9 21.b11 d10 22.c11 d11 23.b12 b8 24.a10 e8 25.h17 f17 26.l17 r14 27.s15 n17 28.p17 n15 29.l15 p14 30.q8 q9 31.p9 q10 32.s14 s13 33.b16 b15 34.a15 b17 35.c16 d15 36.c17 d17 37.c18 d14 38.d12 e12 39.d13 e13 40.c13 f14 41.e11 f11 42.f2 g2 43.e10 d9 44.f10 g11 45.g10 g8 46.h11 f12 47.h10 j8 48.k10 a5 49.b5 a6 50.a4 b4 51.a7 a3 52.b6 a4 53.b7 d2 54.b2 e2 55.f3 f1 56.d3 c2 57.c3 b3 58.c1 e1 59.d4 g5 60.h13 p10 61.o9 m4 62.n4 l6 63.g13 g18 64.h18 d18 65.e15 f15 66.f13 e16 67.e14 e18 68.r13 q13 69.s12 r12 70.t13 s11 71.r13 r11 72.g12 o18 73.p18 p19 74.q19 o19 75.q18 n11 76.m12 n12 77.m13 1-0

This go game has been lost on time   (started : 2008.10.20  17:2:5)



Here are the names of the openings (joseki) played in the four corners :

Corner d4 : c4 e4

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q4 : q3 r5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.

Corner d16 : d16 c14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.


Player Black won this Go (weiqi, baduk) game.






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Use a wall to attack, not to make territory. (Anonymous)


Mac users swear by their computers. PC users swear at their computers. (Author unknown)








 
 
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