Go (weiqi, baduk) - Game 21698

  
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Game result  (chess)


S. Gounant, 2288
M. Bussoli, 2269

1/2-1/2

See game 146175




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FICGS__GO__TOURNAMENT_DAN__000013       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2008 August 12   12:7:32


[Event "FICGS__GO__TOURNAMENT_DAN__000013"]
[Site "FICGS"]
[Date "2008.06.16"]
[Round "1"]
[Black "Kobayashi,Tetsuya"]
[White "Xu,Daniel"]
[Result "1-0"]
[Rating 1 "2113"]
[Rating 2 "2233"]

1.r16 c4 2.d16 q4 3.l17 r10 4.e4 h4 5.e6 c6 6.o3 l3 7.q3 r3 8.r2 r4 9.p2 p4 10.o4 o5 11.n5 n6 12.m5 o6 13.q12 p10 14.m6 h6 15.c3 b3 16.d3 b2 17.c7 d6 18.d7 e7 19.f6 e8 20.b6 b5 21.c9 e10 22.g7 h7 23.g8 j9 24.g10 f11 25.c11 g11 26.h10 h11 27.j10 k9 28.k10 l9 29.k12 h14 30.k14 d14 31.e12 f13 32.f16 d11 33.c12 d12 34.c13 d13 35.b15 p16 36.q17 h17 37.o12 e17 38.d17 f17 39.e16 g16 40.j16 j17 41.r11 l16 42.m16 k16 43.m17 m15 44.l15 l13 45.k13 m11 46.k17 n13 47.o15 p13 48.s10 p3 49.q2 n2 50.m2 m3 51.o2 n3 52.s3 s4 53.t3 t4 54.s1 n4 55.r9 q10 56.s8 p14 57.p15 n15 58.o16 r14 59.r13 q14 60.p8 n8 61.o9 o10 62.s13 s15 63.s16 t16 64.t17 t15 65.s17 f3 66.f4 g3 67.n9 m9 68.n10 l11 69.j12 p12 70.n11 p11 71.q6 p5 72.h8 j8 73.e18 f18 74.d18 o8 75.p9 e3 76.d4 d2 77.c2 c1 78.s6 b7 79.b8 a6 80.j18 h18 81.k18 l14 82.j15 n12 83.o11 o1 84.p1 n1 85.g15 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : c4 e4

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q4 : q4 o3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner d16 : d16 f11

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.


Player Black won this Go (weiqi, baduk) game.






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Territory really exists only in the end. (Pierre Audouard)


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