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FICGS__GO__TOURNAMENT_KYU_III__000001 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2008 August 18 10:8:42 [Event "FICGS__GO__TOURNAMENT_KYU_III__000001"] [Site "FICGS"] [Date "2008.04.09"] [Round "1"] [Black "Brisson,Claude"] [White "Kobayashi,Tetsuya"] [Result "0-1"] [Rating 1 "2221"] [Rating 2 "2137"] 1.q16 d16 2.r4 d3 3.p3 r10 4.c6 c4 5.c9 o17 6.r14 r7 7.f17 j17 8.c17 d17 9.c16 d15 10.d18 e18 11.c18 e17 12.c14 k3 13.f16 d14 14.c13 f14 15.h16 j16 16.h15 h13 17.j15 k15 18.j13 k14 19.j14 h11 20.h12 g12 21.j12 l12 22.g11 f12 23.h10 p5 24.m3 j11 25.k11 j10 26.k12 g10 27.f11 e11 28.f10 h9 29.e9 g18 30.l11 m12 31.m11 n12 32.n11 o12 33.k9 f9 34.e10 f8 35.e7 g6 36.f5 g5 37.g4 h4 38.h3 f4 39.g3 j4 40.k2 j2 41.j3 l2 42.k4 l3 43.k5 j6 44.e4 f3 45.e3 f2 46.e2 g2 47.c2 d2 48.d1 b2 49.b1 d6 50.d5 b6 51.c5 b5 52.b7 c3 53.c1 a3 54.a6 f1 55.e1 f6 56.e6 k6 57.m5 m7 58.o8 o11 59.l8 n9 60.n8 m8 61.m9 l7 62.n10 o9 63.o10 p9 64.p10 q10 65.p11 q13 66.j9 h8 67.k10 h10 68.o6 p8 69.p6 q18 70.r17 p15 71.p12 p13 72.o13 n14 73.l13 m14 74.g14 g13 75.f15 e13 76.f18 f19 77.h18 h17 78.g17 g19 79.q6 r6 80.d11 r18 81.s18 s16 82.s15 s17 83.t18 r16 84.t16 q15 85.r15 q17 86.t17 p16 87.r12 q12 88.r11 q11 89.s10 s9 90.s11 s13 91.r13 s19 92.q8 q9 93.q7 r8 94.t10 t14 95.t12 t15 96.t13 t19 97.s14 r5 98.q5 s4 99.r3 s3 100.s2 t2 101.r2 c15 102.b15 n2 103.m2 m1 104.l4 k1 105.n3 o2 106.p2 k8 107.l9 e12 108.e15 e14 109.d19 e19 110.t9 t8 111.k13 e8 112.d8 d12 113.c11 c12 114.b12 o7 115.o3 n1 116.j8 j7 117.n6 n7 118.l14 l15 119.b11 j5 120.f7 g7 121.q14 e5 122.d7 d4 123.f5 b16 124.b14 e5 125.j18 k18 126.f5 b17 127.b18 e5 128.k17 k16 129.f5 a18 130.a16 e5 131.l17 j19 132.f5 b19 133.a17 e5 134.m15 h19 135.f5 d10 136.e5 d9 0-1 Here are the names of the openings (joseki) played in the four corners : Corner d4 : d3 c6 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Nikken Kakari (Dukan Keolch'im, E`r Gua`jiao~, 2-Space Low Approach). Black 2 is used with friendly forces backing it up. Its purpose is to prevent a pincer. Locally it results in a loss, but may be appropriate fuseki strategy. It was popular in the late 1950s and early 1960s, but is not seen often nowadays, having been replaced by the one-space high approach, with which it has points in common. Corner q16 : q16 o17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner d16 : d16 f17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) A meijin needs no joseki. (Anonymous) There is a very easy way to return from a casino with a small fortune : go there with a large one. (Jack Yelton)
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