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FICGS__GO__TOURNAMENT_DAN__000011 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2008 July 19 19:41:23 [Event "FICGS__GO__TOURNAMENT_DAN__000011"] [Site "FICGS"] [Date "2008.01.15"] [Round "1"] [Black "Ioffe,Nick"] [White "Hodges,Tom"] [Result "1-0"] [Rating 1 "2101"] [Rating 2 "2081"] 1.q16 e3 2.c16 e16 3.p4 r14 4.r12 o16 5.o15 n15 6.o14 p16 7.q14 r13 8.q15 q13 9.s15 r15 10.r16 s14 11.p17 o17 12.p18 m16 13.r4 d5 14.g16 d13 15.c14 d15 16.d18 e18 17.d17 e17 18.k17 j17 19.k15 k18 20.j16 h17 21.l17 n18 22.l18 j18 23.l13 m13 24.m12 n13 25.o13 n12 26.o12 m11 27.l12 o11 28.p11 s12 29.r11 s16 30.s17 t15 31.t17 t16 32.s11 t11 33.t10 t12 34.s10 o10 35.p12 l14 36.k14 l15 37.n14 m14 38.k10 l11 39.k11 l16 40.k16 k3 41.m3 k5 42.d10 c13 43.c7 c5 44.h3 j4 45.g5 h6 46.g6 h4 47.g4 e7 48.g8 e9 49.g10 e10 50.d8 e8 51.e6 d6 52.f7 e5 53.b6 c9 54.d9 c10 55.d11 c11 56.e11 f11 57.f12 f10 58.e13 e14 59.f14 d12 60.e12 c15 61.b15 b14 62.b17 n3 63.m4 n2 64.m2 q3 65.r3 q2 66.r2 n4 67.m5 n5 68.m6 g3 69.f3 g2 70.f2 h2 71.f4 c3 72.b2 e2 73.e1 d1 74.f1 c2 75.b4 b5 76.a5 b3 77.a3 a2 78.a1 b1 79.c1 d7 80.c8 b1 81.t13 s13 82.c1 f6 83.d2 d3 84.d1 c4 85.a4 g11 86.h10 h11 87.j11 f5 88.e4 g13 89.g14 h13 90.j13 l7 91.o8 p6 92.n6 o6 93.n9 n7 94.l9 m8 95.m9 m17 96.m7 l8 97.l6 n8 98.k6 h7 99.g7 j8 100.h8 j9 101.j7 j6 102.k7 k8 103.o7 o9 104.q7 q9 105.q8 l2 106.h5 j5 107.j10 q6 108.s7 s9 109.s8 r9 110.q4 p3 111.o5 o4 112.l1 k1 113.m1 o2 114.p5 s6 115.r6 r7 116.r8 r5 117.r7 t8 118.q5 1-0 Here are the names of the openings (joseki) played in the four corners : Corner d16 : c16 e16 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner q16 : q16 r14 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) If there is no stone on the handicap point, the carpenter's square is dead. (Anonymous) A generalist learns less and less about more and more until he knows nothing about everything. (Author unknown)
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