Go (weiqi, baduk) - Game 18019

  
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Game result  (chess)


J. Domingo, 2204
B. Ozen, 2263

1/2-1/2

See game 146250




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FICGS__GO__TOURNAMENT_DAN__000011       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2008 June 9   14:27:20


[Event "FICGS__GO__TOURNAMENT_DAN__000011"]
[Site "FICGS"]
[Date "2008.01.15"]
[Round "1"]
[Black "Hodges,Tom"]
[White "Brisson,Claude"]
[Result "0-1"]
[Rating 1 "2081"]
[Rating 2 "2165"]

1.q5 d16 2.d4 r16 3.c14 f17 4.b16 c17 5.d11 q3 6.n3 r5 7.r6 r4 8.q6 p4 9.r10 j3 10.g3 m4 11.n4 j5 12.m5 l4 13.o5 p5 14.p6 o6 15.n6 o7 16.q8 o9 17.p10 m7 18.l5 k5 19.l7 m8 20.k6 g5 21.f4 h7 22.k9 m10 23.j8 d6 24.f6 f7 25.e6 e7 26.d7 c6 27.c7 g6 28.d5 f11 29.e14 j10 30.k10 j11 31.k11 m12 32.k13 l12 33.k12 g14 34.l14 m14 35.m15 n14 36.n15 l15 37.k15 l16 38.k16 l17 39.k17 o15 40.m17 l18 41.n17 j18 42.o16 p15 43.q17 r17 44.q16 q15 45.r18 s18 46.q18 r12 47.s11 m2 48.n2 p2 49.h17 h18 50.h13 f13 51.g12 f12 52.h14 l13 53.g11 g10 54.f10 g9 55.g15 f15 56.f14 g13 57.j12 e10 58.g16 d10 59.c11 j7 60.k7 o18 61.n18 p16 62.o17 p18 63.p17 m16 64.n16 k14 65.j14 k18 66.s13 r14 67.p12 p13 68.q12 r13 69.s12 g17 70.j17 b7 71.b6 c3 72.c5 e2 73.f2 d3 74.e3 b2 75.d2 c2 76.e1 b4 77.b5 a3 78.c9 f16 79.h15 b17 80.c15 n7 81.m6 l8 82.k8 d13 83.e13 d14 84.e12 e11 85.d12 d15 86.c13 c10 87.b10 d8 88.c8 d9 89.h2 j2 90.s5 s4 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : d16 c14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q4 : q5 q3

Takamoku (Gomok, Gaomu`) 5-4 Point.
The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki.

Komoku.
Black responds with 3-3, 3-5, 4-6, 4-7, 3-6, 3-7.

Corner d4 : d4 j3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.


Player White won this Go (weiqi, baduk) game.






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