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FICGS__GO__TOURNAMENT_KYU__000036 ![]() (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2007 August 19 4:22:59 [Event "FICGS__GO__TOURNAMENT_KYU__000036"] [Site "FICGS"] [Date "2007.06.06"] [Round "1"] [Black "Halatre,Didier"] [White "Fromm,Johannes"] [Result "1-0"] 1.d4 r16 2.r3 c16 3.c14 r5 4.p3 p5 5.s4 e16 6.g16 d12 7.c12 d14 8.c13 d13 9.c15 d15 10.b16 j16 11.c17 d17 12.d16 1-0 This go game has been lost on time (started : 2007.06.06 13:40:50) Here are the names of the openings (joseki) played in the four corners : Corner d16 : c16 c14 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Corner q4 : r3 r5 San-San (Sam-Sam, San-San) 3-3 Point. The San-San (3-3) point, emphasizing territory at the expense of influence. Ikken Kakari (Hankan Keolch'im, Yi Gua`, Jiao~, 1-Space Approach). Black may continue by playing 4-5, 3-5, 4-6, 3-6 or 5-4. Corner d4 : d4 1-0 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Player Black won this Go (weiqi, baduk) game. Follow this game move after move ![]() The simplest move is the best move. (Anonymous) When you stop learning you start dying. (M. Scott Adams)
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