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FICGS__GO__TOURNAMENT_KYU_II__000063 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2018 January 30 0:21:9 [Event "FICGS__GO__TOURNAMENT_KYU_II__000063"] [Site "FICGS"] [Date "2017.07.24"] [Round "1"] [Black "de Vassal,Thibault"] [White "Segur,Laurine"] [Result "1-0"] [Rating 1 "1254"] [Rating 2 "1202"] 1.r4 r15 2.q17 r17 3.q16 r16 4.q15 d17 5.c4 e3 6.h3 c3 7.b3 d4 8.c2 d2 9.d3 f2 10.c3 f4 11.m3 r12 12.k17 q9 13.c15 b16 14.c16 c17 15.b15 a17 16.c11 n16 17.o15 l16 18.k16 m14 19.o13 m12 20.o17 m18 21.n15 m15 22.n17 n11 23.m17 l17 24.k18 l18 25.m16 k15 26.j15 r6 27.q4 q18 28.p18 q19 29.k14 l15 30.j13 p11 31.h5 f6 32.d5 e4 33.e16 f18 34.e17 e18 35.g17 f8 36.f11 d8 37.c7 d6 38.c6 e5 39.p6 q7 40.n7 n9 41.l8 l10 42.h8 h6 43.j5 g9 44.h7 g5 45.j6 b9 46.c8 b8 47.c9 b10 48.c10 b12 49.b11 a11 50.d16 b14 51.a15 c12 52.d12 d13 53.c14 c13 54.a13 e12 55.e11 f13 56.f12 d11 57.d10 a12 58.a14 g13 59.g12 g15 60.f15 f17 61.g16 h15 62.f16 h13 63.j12 h16 64.h17 j16 65.j14 j17 66.j18 g18 67.e14 e13 68.f14 h18 69.b13 h10 70.b7 d14 71.d15 d7 72.a8 a10 73.g14 h14 74.h12 j19 75.d12 k19 76.q13 j1 77.h2 h1 78.g2 g1 79.k2 j2 80.j3 e10 81.f10 e9 82.d11 c5 83.b5 m8 84.m7 o7 85.o6 s5 86.s4 r13 87.p7 p8 88.o8 o9 89.n8 m9 90.r5 t5 91.q6 s7 92.q12 q11 93.k1 f1 94.n18 k8 95.k7 j8 96.j9 k9 97.h9 j10 98.a16 l9 99.d1 e2 100.g6 g7 101.h6 l7 102.l6 j7 103.l8 p12 104.g8 g3 105.f7 e7 106.h4 g4 107.p13 n14 108.t4 b17 109.f9 e8 110.g7 o14 111.p14 o19 112.p19 n19 113.r18 s18 114.r19 s19 115.k11 k10 116.r8 s8 117.r7 s6 118.q8 r9 119.p9 p10 120.p8 l7 121.r14 s14 122.l8 1-0 Here are the names of the openings (joseki) played in the four corners : Corner q16 : r15 q17 Mokuhazushi (Waemok, Wai`mu`) 5-3 Point. The mokuhazushi (5-3) point was popular in the Edo period in Japan (1600 - 1867). It emphasizes influence; territorially, it is inferior to the 3-4 point. Komoku Kakari. Black 2 is the standard approach because of its solidity and stability. Corner d4 : c4 e3 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki. Corner d16 : d17 c15 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) A basic: Don't push too hard. (Jansteen) A mistake is only a mistake if you let it happen twice. Otherwise it is a learning experience. (Daniel Parmet)
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