Go (weiqi, baduk) - Game 98164

  
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Game result  (chess)


M. Pech, 2144
B. Ozen, 2239

1/2-1/2

See game 145667




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FICGS__GO__TOURNAMENT_KYU__000176       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2018 March 23   17:24:23


[Event "FICGS__GO__TOURNAMENT_KYU__000176"]
[Site "FICGS"]
[Date "2017.06.10"]
[Round "1"]
[Black "Cease,Dion"]
[White "Cirulis,Ilmars"]
[Result "1-0"]
[Rating 2 "0277"]

1.q3 p17 2.d4 d15 3.c17 e16 4.r16 q14 5.p16 q16 6.q15 q17 7.r15 p15 8.o16 r17 9.r14 o15 10.o17 q13 11.r13 n15 12.m17 r12 13.q12 r11 14.s17 s18 15.s16 o18 16.n18 o19 17.q11 r10 18.q10 r9 19.q9 q8 20.r8 r7 21.s8 s7 22.s9 s10 23.m16 o13 24.s19 p8 25.r18 c16 26.c6 o3 27.k3 o5 28.s4 g3 29.e3 j4 30.l5 j7 31.j3 h4 32.l7 k9 33.m3 p2 34.q2 m8 35.m7 n8 36.s12 t9 37.l14 n2 38.m2 h2 39.n4 o4 40.n5 k6 41.h6 j6 42.n12 m13 43.n13 m14 44.p14 p13 45.n14 o14 46.m15 o11 47.n11 o10 48.d11 l13 49.o6 q5 50.k5 j5 51.r5 q4 52.r4 d7 53.q6 p6 54.p7 p5 55.o7 q7 56.k13 l12 57.c14 b15 58.f6 s2 59.r2 s3 60.s1 t2 61.r6 p3 62.r3 t5 63.n3 t4 64.p1 o1 65.m1 q1 66.r1 d6 67.c7 d8 68.d5 c8 69.f8 e10 70.j8 k8 71.h8 k7 72.e11 f10 73.d10 e9 74.d17 s6 75.n1 e17 76.d14 e14 77.e13 f14 78.b14 c3 79.b4 e2 80.f2 d2 81.f3 f4 82.e5 b3 83.h10 g11 84.j11 k12 85.j12 g13 86.k14 s5 87.p1 h7 88.g7 j10 89.o2 g9 90.g8 c4 91.c5 b9 92.h11 h9 93.j9 k10 94.g10 f11 95.f9 c15 96.b11 j17 97.g18 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : d15 c17

Takamoku (Gomok, Gaomu`) 5-4 Point.
The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki.

San-san.
Black plays the 3-3 when White has a stone at top such as marked.

Corner q16 : p17 r16

Mokuhazushi (Waemok, Wai`mu`) 5-3 Point.
The mokuhazushi (5-3) point was popular in the Edo period in Japan (1600 - 1867). It emphasizes influence; territorially, it is inferior to the 3-4 point.

Komoku Kakari.
Black 2 is the standard approach because of its solidity and stability.

Corner q4 : q3 r9

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..


Player Black won this Go (weiqi, baduk) game.






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