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FICGS__GO__TOURNAMENT_KYU_I__000068 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2017 October 12 15:54:14 [Event "FICGS__GO__TOURNAMENT_KYU_I__000068"] [Site "FICGS"] [Date "2017.06.08"] [Round "1"] [Black "Flores,Luis"] [White "Simon,Mickael"] [Result "0-1"] [Rating 1 "0752"] [Rating 2 "1444"] 1.d10 q3 2.q4 q16 3.d16 d4 4.k4 f17 5.k16 f15 6.f13 d18 7.c17 c18 8.c16 h16 9.j15 e14 10.f14 e15 11.e13 c14 12.c13 b14 13.d14 d15 14.d13 c15 15.e16 f16 16.h17 c6 17.c8 e3 18.r10 r4 19.q5 r5 20.r6 p3 21.r3 s3 22.r2 s2 23.s4 s5 24.e18 e17 25.k17 q6 26.q7 p6 27.p7 o6 28.o7 n7 29.n6 p4 30.m7 n8 31.m6 m8 32.l8 l9 33.k8 o10 34.o8 n10 35.r12 r7 36.r8 s7 37.n12 k11 38.k10 l10 39.m9 n9 40.k9 m12 41.l11 m10 42.k12 l12 43.j11 m11 44.n13 q9 45.r17 q17 46.q18 p18 47.r18 r16 48.s16 s15 49.s17 o17 50.q8 r9 51.p9 p10 52.s9 q10 53.s6 t6 54.s8 r11 55.s10 s11 56.q11 q12 57.p11 o12 58.p12 p13 59.q13 o13 60.o11 n11 61.q12 n14 62.m13 q14 63.s12 l14 64.c3 h3 65.b18 b16 66.g2 g3 67.d6 c7 68.c5 d5 69.m14 m15 70.o14 l13 71.d7 c4 72.b5 b4 73.b7 h6 74.f2 f3 75.e2 d2 76.h2 j3 77.j2 k3 78.c2 d3 79.d1 b2 80.b1 b3 81.k2 l3 82.l2 m2 83.m3 n2 84.m4 l4 85.k5 l5 86.h5 k6 87.j6 j5 88.j7 j4 89.g5 e6 90.f6 e7 91.d8 e8 92.e5 g7 93.m5 l7 94.l6 k5 95.k7 g8 96.g6 h7 97.f9 e9 98.a2 a3 99.c1 e1 100.f1 l1 101.o2 n3 102.o3 n4 103.o4 n5 104.l7 o5 105.f7 f8 106.h9 g9 107.f10 e10 108.e11 f11 109.g10 h10 110.g11 d11 111.h1 k1 112.f12 d9 113.c10 c9 114.b8 b10 115.c11 b9 116.b11 f5 117.f4 a11 118.a12 a8 119.h8 j9 120.j8 a7 121.b6 e4 122.a9 f5 123.a10 a11 124.a10 e5 125.a11 a9 126.d12 s19 127.r19 t16 128.n17 n18 129.m17 g18 0-1 Here are the names of the openings (joseki) played in the four corners : Corner q4 : q3 q4 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Corner d16 : d16 f17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner q16 : q16 r12 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) There are players who don't accept exchange: they play many moves that perpetuate a previous state of the game. (Pierre Audouard) The faster the computer, the slower the brain. (Thibault de Vassal)
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