Go (weiqi, baduk) - Game 97543

  
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Game result  (chess)


H. Kruse, 2396
M. Eldridge, 2402

1/2-1/2

See game 146424




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FICGS__GO__TOURNAMENT_KYU_I__000067       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2017 May 15   10:29:57


[Event "FICGS__GO__TOURNAMENT_KYU_I__000067"]
[Site "FICGS"]
[Date "2017.04.12"]
[Round "1"]
[Black "Denisenkov,Valentin"]
[White "Benassi,Aspasio"]
[Result "0-1"]
[Rating 1 "1284"]
[Rating 2 "1231"]

1.q16 d4 2.q3 c17 3.f3 c6 4.d2 g3 5.g2 f2 6.e2 f4 7.f1 h3 8.c3 q5 9.o4 r3 10.r2 r4 11.p2 r9 12.c12 c14 13.c9 r14 14.o17 m17 15.s16 o18 16.p18 o16 17.n18 n17 18.p17 m18 19.o19 h16 20.e13 e15 21.e8 g6 22.e6 e3 23.f2 l3 24.m3 l4 25.l2 m4 26.n3 o5 27.q11 r11 28.r12 q12 29.r10 s11 30.q10 s10 31.q9 r8 32.p12 q13 33.q8 n12 34.m8 m10 35.o11 n9 36.p6 p5 37.r7 o7 38.o8 n8 39.o9 p7 40.q7 p13 41.s5 s7 42.s6 s8 43.t7 s2 44.n11 m11 45.n10 m9 46.o12 o13 47.p10 g8 48.g14 g15 49.h14 k2 50.m1 c4 51.b3 r1 52.q2 h11 53.f11 g10 54.j12 e9 55.f9 f10 56.e10 d9 57.d10 d8 58.d7 c8 59.c7 b8 60.b6 f8 61.b4 c10 62.c11 b10 63.e5 e4 64.c5 d13 65.d12 d11 66.e11 f13 67.f14 e14 68.e12 g12 69.g11 h12 70.h10 g9 71.g13 j11 72.f12 j13 73.c13 b14 74.j14 k16 75.k13 k12 76.k15 l13 77.k14 f15 78.n13 m12 79.l14 m14 80.m15 n15 81.m16 l16 82.l15 n16 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d4 f3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q4 : q3 q5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d16 : c17 c12

San-San (Sam-Sam, San-San) 3-3 Point.
The San-San (3-3) point, emphasizing territory at the expense of influence.

Corner q16 : q16 r14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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