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FICGS__GO__TOURNAMENT_KYU_II__000061 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2017 March 13 18:50:13 [Event "FICGS__GO__TOURNAMENT_KYU_II__000061"] [Site "FICGS"] [Date "2017.02.18"] [Round "1"] [Black "Simon,Mickael"] [White "Denisenkov,Valentin"] [Result "1-0"] [Rating 1 "1567"] [Rating 2 "1255"] 1.r16 d4 2.q3 p17 3.d17 d15 4.c15 c14 5.c16 d14 6.f17 r17 7.s17 q16 8.r18 r15 9.q17 s16 10.r17 p15 11.r5 q10 12.k4 k16 13.c6 f3 14.b4 c3 15.c9 d10 16.b11 d9 17.d8 e8 18.d7 c11 19.b12 c12 20.e7 f8 21.f7 g8 22.b3 b2 23.p18 o17 24.f14 s15 25.k14 o18 26.q19 f13 27.g14 g13 28.h13 h12 29.j12 h11 30.j11 j10 31.h10 g10 32.h9 j9 33.h8 h7 34.j8 l10 35.g7 g9 36.n14 n16 37.h14 e13 38.n3 j7 39.k8 l9 40.r8 r9 41.q8 m7 42.k7 h5 43.j5 g6 44.h6 j6 45.k6 h6 46.h4 f5 47.f6 g5 48.g4 f4 49.n9 n10 50.l8 o9 51.m8 o8 52.q14 p14 53.q15 p16 54.r14 s14 55.q12 s12 56.o12 o13 57.p13 o14 58.n12 n13 59.m12 m13 60.l13 m9 61.n8 o10 62.b13 b14 63.c13 b10 64.c10 b9 65.c8 d13 66.b8 d16 67.c17 f16 68.g17 e17 69.e18 g16 70.h16 h17 71.j16 j17 72.k17 l17 73.k18 j15 74.h15 k15 75.o7 j14 76.j13 l18 77.j18 l14 78.k13 l15 79.g2 g3 80.h3 f2 81.h2 e16 82.d18 a17 83.b17 a15 84.d11 d12 85.e11 e9 86.m11 m10 87.s9 s10 88.r11 r10 89.s11 t11 90.t9 t10 91.t13 r13 92.q13 q11 93.s8 r12 94.p12 b18 95.f1 e1 96.g1 d2 97.a2 b1 98.p8 1-0 Here are the names of the openings (joseki) played in the four corners : Corner q16 : r16 p17 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki. Corner d16 : d17 d15 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner d4 : d4 c6 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) Every move brings change. (Pierre Audouard) Plans are ideas that never come to fruition. (Daniel Parmet)
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