Go (weiqi, baduk) - Game 96579

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__TOURNAMENT_KYU_I__000066       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 0-1     2017 July 31   20:34:41


[Event "FICGS__GO__TOURNAMENT_KYU_I__000066"]
[Site "FICGS"]
[Date "2017.02.18"]
[Round "1"]
[Black "Simon,Mickael"]
[White "Korossy,Peter"]
[Result "0-1"]
[Rating 1 "1567"]
[Rating 2 "1314"]

1.r16 d4 2.q3 d16 3.p17 d10 4.r10 r5 5.r4 q5 6.o4 q8 7.p10 k3 8.c3 d3 9.c4 c5 10.b5 b6 11.d2 b4 12.b3 a5 13.e2 g3 14.f17 h17 15.d14 e15 16.g16 j16 17.g14 e14 18.d12 e17 19.e13 f18 20.o8 r9 21.s10 o6 22.k6 m6 23.l4 s9 24.d5 e4 25.f4 e5 26.d6 b8 27.e6 f5 28.g4 g6 29.d9 c9 30.f6 g5 31.f8 h7 32.g9 h4 33.f3 l5 34.k5 k4 35.l3 l7 36.l9 m16 37.p15 l11 38.k2 j3 39.j2 m4 40.m3 k8 41.g2 h3 42.h5 j5 43.h2 h6 44.m18 f13 45.f12 g13 46.e10 d8 47.e9 c13 48.d13 c12 49.c14 b16 50.c10 b10 51.c11 b11 52.d11 h12 53.b14 o9 54.p9 p8 55.n9 o10 56.n7 n6 57.n10 o11 58.p11 n11 59.k10 l10 60.k9 m8 61.m14 o13 62.p12 n14 63.m15 n15 64.l16 n16 65.l17 k14 66.l15 m13 67.j8 j7 68.l8 k7 69.m7 j9 70.j10 k11 71.j11 j12 72.h9 g11 73.f11 e8 74.g7 n4 75.n3 n18 76.o18 m17 77.n19 l18 78.n17 k18 79.t9 t8 80.t10 s7 81.s5 s6 82.s4 a3 83.b2 a2 84.b1 c6 85.b12 g10 86.p13 p4 87.p3 o5 88.o3 e3 89.f2 o7 90.n8 m10 91.m9 h8 92.b15 a16 93.c16 c17 94.c15 a12 95.b13 d7 96.f7 q9 97.q10 l19 98.o16 f10 99.f9 g12 100.o14 o12 101.m19 q4 102.a15 b17 103.a13 a11 104.t6 n13 105.t5 t7 106.a1 a4 107.o15 j9 108.h10 j8 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner q4 : q3 r5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.

Corner d4 : d4 c3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Corner d16 : d16 f17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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On the second line six die, eight live. (Anonymous)


Thibault, I ask for draw. Game 13876. - Sorry Ilmars, you won. (FICGS chat)








 
 
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