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FICGS__GO__TOURNAMENT_KYU_II__000060 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2017 February 22 12:41:28 [Event "FICGS__GO__TOURNAMENT_KYU_II__000060"] [Site "FICGS"] [Date "2016.11.25"] [Round "1"] [Black "Bartner,Douglas"] [White "Fischhof,Andrew"] [Result "1-0"] [Rating 1 "1324"] [Rating 2 "1201"] 1.q17 d4 2.q4 d17 3.d15 c15 4.c14 c16 5.d13 o3 6.r6 q15 7.r15 r14 8.r16 q13 9.o17 c11 10.f16 f17 11.g17 e16 12.f15 e15 13.e14 f14 14.f13 g14 15.h15 o6 16.c6 c8 17.e11 e6 18.d7 d8 19.e7 f6 20.e8 e9 21.d10 d9 22.c10 f9 23.b4 c3 24.b3 r10 25.r8 p9 26.n3 m3 27.n4 o4 28.n5 o5 29.k3 n2 30.l5 l4 31.m5 k4 32.e3 e4 33.f3 k6 34.m7 l7 35.m8 m6 36.n6 n7 37.n8 o7 38.l6 k7 39.l16 q2 40.r3 r2 41.c2 f4 42.n10 r5 43.s5 q5 44.r4 q6 45.s7 q7 46.s3 s2 47.s9 s10 48.p14 q14 49.p13 k10 50.l11 k11 51.k12 j12 52.k13 p15 53.o15 p12 54.n13 o12 55.n12 g13 56.f12 g16 57.g15 h16 58.j16 h17 59.j17 h18 60.j18 g18 61.h14 h13 62.j13 h12 63.g4 g5 64.h4 h5 65.j4 k5 66.f8 c5 67.b5 b6 68.b7 c7 69.d6 d5 70.g8 g9 71.h7 g7 72.h9 h10 73.g10 f10 74.g11 f11 75.g12 h11 76.d12 d11 77.b11 j9 78.h8 l10 79.m11 m10 80.n9 o11 81.n11 1-0 Here are the names of the openings (joseki) played in the four corners : Corner d16 : d17 d15 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner q4 : q4 o3 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner q16 : q17 q15 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner d4 : d4 c6 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) To invade, need 20 points in open area; otherwise, keshi is best. (Yang Yilun, 7p) When it is a question of money, everybody is of the same religion. (Voltaire)
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