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FICGS__GO__TOURNAMENT_KYU_II__000060 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2017 March 6 21:46:42 [Event "FICGS__GO__TOURNAMENT_KYU_II__000060"] [Site "FICGS"] [Date "2016.11.25"] [Round "1"] [Black "Denisenkov,Valentin"] [White "Walzer,Karel"] [Result "1-0"] [Rating 1 "1356"] [Rating 2 "1212"] 1.q16 d4 2.q3 d17 3.f3 f4 4.g4 f5 5.e3 d3 6.j3 d8 7.d15 c16 8.f16 f17 9.g17 f18 10.g15 d12 11.d2 c2 12.e2 q14 13.o16 r15 14.r16 q11 15.r6 r8 16.c14 c13 17.b15 b16 18.b13 b12 19.j7 k10 20.p7 p8 21.o8 p9 22.h9 l15 23.l17 n14 24.o14 o13 25.p14 p13 26.q15 r14 27.m9 m10 28.l9 l10 29.e10 d10 30.e9 d9 31.d13 c12 32.e13 j12 33.s16 s15 34.g18 e17 35.j14 k13 36.n10 n11 37.o10 o9 38.n9 o7 39.n8 q7 40.p6 q6 41.q5 p5 42.o6 r5 43.q4 s5 44.f7 e7 45.g6 f6 46.g7 e8 47.f8 s3 48.o11 o12 49.q10 r10 50.p10 q9 51.n15 m14 52.k16 g12 53.g13 h10 54.g10 h11 55.r2 s2 56.e4 d5 57.g5 j9 58.h8 k8 59.k7 l8 60.n7 l7 61.l6 k15 62.j15 m16 63.m17 h13 64.h14 f13 65.g14 e12 66.f14 f12 67.j13 h12 68.k9 j8 69.c15 n16 70.n17 a13 71.b14 r3 72.q2 m7 73.m6 e16 74.e15 g19 75.h19 f19 76.h18 t16 77.t17 t15 78.s17 d1 79.e1 c1 80.a16 a17 81.a15 b18 82.e5 e6 83.r11 p11 84.r7 s7 85.q8 q7 86.q6 s6 87.k14 l13 88.o15 m15 89.r4 s4 90.s1 e11 91.f10 s10 92.q8 r9 93.l14 m12 94.r1 t2 95.m8 j10 96.q7 g11 97.l16 1-0 Here are the names of the openings (joseki) played in the four corners : Corner d4 : d4 f3 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Corner d16 : d17 d15 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner q16 : q16 q14 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaojia, 1-Space High Approach). Black typically responds at 6-4 or 3-10. Black 4-10 is played when Black finds play on the right side advantageous. Black 4-8 or 3-8 may be played when Black has support at top. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) You have to like to win, and to learn to recognize the errors that gave you the victory. (Pierre Audouard) You can think I'm wrong, but that's no reason to quit thinking. (Gregory House, House M.D.)
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