Go (weiqi, baduk) - Game 95626

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__TOURNAMENT_KYU_II__000060       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2017 February 17   23:42:24


[Event "FICGS__GO__TOURNAMENT_KYU_II__000060"]
[Site "FICGS"]
[Date "2016.11.25"]
[Round "1"]
[Black "Denisenkov,Valentin"]
[White "Simon,Mickael"]
[Result "0-1"]
[Rating 1 "1356"]
[Rating 2 "1477"]

1.q16 d4 2.q3 d16 3.f3 c6 4.d2 c3 5.k4 q5 6.o4 r3 7.r2 r4 8.r7 p6 9.s2 q8 10.r9 o17 11.r14 q18 12.r17 l17 13.c14 c12 14.e14 f16 15.b16 c17 16.d11 c9 17.c11 p9 18.q11 r8 19.s8 s7 20.s6 s9 21.t7 r10 22.t4 s11 23.f5 m4 24.m3 l3 25.n3 l4 26.k3 l2 27.m2 k2 28.h3 c2 29.j2 l7 30.j6 o11 31.n6 l5 32.n8 l9 33.n10 n5 34.q4 r5 35.p5 o5 36.p4 p7 37.o8 m11 38.e9 p12 39.q7 p8 40.p10 q12 41.r12 r11 42.s12 t10 43.h14 h16 44.j9 k11 45.j11 r6 46.b17 r18 47.s18 j12 48.h11 t3 49.s3 t5 50.k15 k16 51.o15 k13 52.n16 b11 53.d12 n17 54.o13 n11 55.d8 c8 56.d7 b12 57.c18 d18 58.c16 d17 59.c7 b7 60.b6 a8 61.c5 d6 62.d5 e6 63.e5 b5 64.b4 a6 65.c4 l15 66.l14 k14 67.m15 j15 68.m14 g13 69.h13 h12 70.g12 f13 71.g14 f14 72.f15 g15 73.e15 f12 74.f11 g11 75.g10 g12 76.f10 j8 77.h8 j7 78.h7 k6 79.j5 k9 80.h9 s16 81.s15 s17 82.t18 r16 83.q17 q15 84.p15 r15 85.q14 p16 86.p13 s14 87.q13 n14 88.o12 p11 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d4 f3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q4 : q3 q5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q16 : q16 o17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner d16 : d16 c14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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White is always trying to kill a bigger group than black is trying to save. (Anonymous)


Heh, heh, heh. Time to abandon ship. (General Grievous in Star Wars ep.3)








 
 
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