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FICGS__GO__WCH_TOURNAMENT__000015 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2017 August 19 5:50:36 [Event "FICGS__GO__WCH_TOURNAMENT__000015"] [Site "FICGS"] [Date "2016.11.04"] [Round "1"] [Black "Lehnhoff,Heinz-Georg"] [White "Huang,Jing"] [Result "1-0"] [Rating 1 "1831"] [Rating 2 "2191"] 1.q16 d16 2.q4 d3 3.d5 c7 4.c3 c2 5.c4 g3 6.e2 d2 7.e3 d4 8.e4 b3 9.b4 b2 10.e5 c5 11.c6 b5 12.b6 a4 13.d7 o3 14.l4 m5 15.m4 n4 16.n5 o5 17.n6 o6 18.n7 o7 19.n8 r6 20.o8 k3 21.m2 j5 22.q8 q7 23.r8 n2 24.k16 h16 25.c14 d14 26.d13 c15 27.e14 d15 28.f15 f16 29.h15 j15 30.j16 g15 31.h14 g14 32.h17 g16 33.h13 g13 34.h12 g12 35.h11 r14 36.r15 q14 37.o15 r11 38.q12 r12 39.p13 p14 40.o14 q11 41.o12 s15 42.s16 q13 43.k4 j4 44.k2 j2 45.l3 g5 46.k6 h7 47.d9 j8 48.r3 s5 49.p2 p3 50.q2 s3 51.s2 r4 52.t3 q3 53.s4 r5 54.g8 f2 55.j3 e1 56.h3 h2 57.h4 g4 58.n3 o4 59.p8 s7 60.s8 p7 61.e12 c13 62.c12 b14 63.b12 k9 64.f18 e18 65.e17 d18 66.f17 e16 67.p18 k11 68.l12 g17 69.o2 j17 70.k17 h18 71.k18 p12 72.o11 o13 73.n13 k12 74.k13 f11 75.h8 j6 76.k7 j7 77.e11 a6 78.b7 l11 79.s14 s13 80.t15 a7 81.a8 a5 82.c8 f10 83.m12 m3 84.n1 n3 85.s10 s11 86.t11 t12 87.j10 l9 88.j9 k8 89.l7 p15 90.p16 j18 91.b13 k19 92.l19 j19 93.l18 r10 94.c14 b8 95.b9 c13 96.f9 e10 97.d10 s9 98.f6 e9 99.e8 g9 100.f8 g10 101.c14 r2 102.r1 c13 103.d17 c17 104.t8 t5 105.t7 q5 106.p13 n10 107.o13 k5 108.l5 m8 109.m7 n9 110.r17 1-0 Here are the names of the openings (joseki) played in the four corners : Corner d4 : d3 d5 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner q4 : q4 o3 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner q16 : q16 r14 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) Fighting must not be the key to go, it should be reserved as your last resource. (Zhong-Pu Liu, about Weiqi) If only people were all showed a certain minimum level of niceness; if only people didn't retract verbal draw offers (without draw box ticked) on ficgs; if only people didn't kill; if only people didn't run concentration / extermination camps, if only people didn't drop nuclear bombs on Hiroshima and Nagasaki, and so on - it would be a much more beautiful world. But sadly, things are not so... (Normajean Yates)
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