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FICGS__GO__WORLD_CHAMPIONSHIP__000013 (type : rated knockout, time : 30 days, increment : 1 day / move)
Last move : 0-1 2017 July 2 18:10:27 [Event "FICGS__GO__WORLD_CHAMPIONSHIP__000013"] [Site "FICGS"] [Date "2016.11.04"] [Round "2"] [Black "Aarnos,Mikko"] [White "Huang,Yen-Wei"] [Result "0-1"] [Rating 1 "1975"] [Rating 2 "2602"] 1.r16 d4 2.d16 q3 3.q5 r5 4.r6 r4 5.q7 p6 6.q6 p4 7.p5 o4 8.o5 n5 9.q12 n6 10.k16 q9 11.r9 r10 12.s9 q11 13.p12 r12 14.r13 o10 15.j10 r8 16.q8 s8 17.s10 s11 18.p9 q10 19.p10 t9 20.p11 t10 21.d10 c14 22.e14 c17 23.c16 d17 24.e17 e18 25.f17 f18 26.d7 g17 27.g16 h16 28.g15 e16 29.f16 b16 30.h4 h17 31.f3 e3 32.f4 c6 33.m3 n3 34.m4 n4 35.j14 l17 36.o16 l16 37.c7 d6 38.e6 k15 39.l6 m2 40.n7 l3 41.l4 k3 42.c3 c4 43.k14 l14 44.l13 k5 45.m6 m5 46.l5 k4 47.j6 o7 48.m8 o8 49.o6 m9 50.l9 k6 51.l8 j7 52.e2 d2 53.k7 k8 54.l7 n8 55.m7 l10 56.k9 m13 57.m14 p8 58.n9 o9 59.m10 n11 60.m11 n14 61.o11 m15 62.j15 l12 63.n17 f2 64.g2 e1 65.e4 b3 66.k13 e7 67.e8 f7 68.f6 d12 69.c11 c12 70.m18 l18 71.k17 k18 72.m12 f12 73.e11 e12 74.g13 s13 75.j2 c9 76.n2 l2 77.o2 p2 78.q4 p3 79.b12 s6 80.b17 b15 81.n10 b7 82.d8 b9 83.f11 b11 84.o14 g12 85.g11 h12 86.d11 c10 87.d5 c5 88.c8 b8 89.p1 r2 90.s3 r3 91.l15 h11 92.h10 k15 93.c2 d3 94.r14 t16 95.s16 t17 96.s17 t18 97.s18 t15 98.t12 t13 99.s14 t14 100.j17 l15 101.j16 j18 102.b2 o13 103.b4 a3 104.a4 c1 105.b18 d15 106.e15 c15 107.e16 d18 108.a11 b10 109.c13 d13 0-1 Here are the names of the openings (joseki) played in the four corners : Corner q4 : q3 q5 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner d16 : d16 c14 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner d4 : d4 d7 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Niken Takagakari (Dukan Nop'dakeolch'im, E`r Gaojia, 2-Space High Approach). Black 2 is a light approach move. Rarely played in even games, Black 2 is typically employed in handicap games. White continues with 6-4 or 3-10. In Korean Sunjang Baduk White has a stone on 8-4. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) Don't make territory near thickness. (Anonymous) Convictions are more dangerous enemies of truth than lies. (Friedrich Nietzsche)
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