Go (weiqi, baduk) - Game 93242

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__TOURNAMENT_KYU_III__000031       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2017 February 5   9:21:10


[Event "FICGS__GO__TOURNAMENT_KYU_III__000031"]
[Site "FICGS"]
[Date "2016.06.25"]
[Round "1"]
[Black "Aarnos,Mikko"]
[White "Xu,Daniel"]
[Result "1-0"]
[Rating 1 "1973"]
[Rating 2 "1708"]

1.q16 d4 2.q4 d17 3.c15 d12 4.f15 g17 5.h16 h17 6.j16 j17 7.e16 e17 8.d10 c8 9.e9 e8 10.f8 e7 11.g10 b10 12.c11 b11 13.c12 g3 14.q10 k16 15.k15 l16 16.n3 l15 17.r14 s4 18.r4 s5 19.s3 r8 20.r9 s9 21.q8 r10 22.q9 s11 23.r7 s8 24.r11 s10 25.l14 k14 26.j15 m14 27.l13 n15 28.k3 f7 29.k10 q17 30.r17 p17 31.s7 q7 32.p7 q6 33.r6 p6 34.o6 p8 35.o7 q11 36.p10 p11 37.o10 r12 38.q18 p18 39.h4 g4 40.h7 m12 41.l12 l11 42.m11 k11 43.m13 g16 44.j14 g15 45.g14 h5 46.o14 s13 47.j5 h14 48.j13 f14 49.g13 e15 50.e14 f16 51.g5 f5 52.e13 b16 53.s18 g8 54.o16 n17 55.f9 g7 56.d8 d7 57.h8 h3 58.h6 k2 59.j3 j2 60.l2 r5 61.q5 t7 62.p5 t6 63.c9 b9 64.o17 o18 65.n16 m16 66.p16 q19 67.r18 n18 68.c16 b17 69.c17 c18 70.c3 d3 71.b13 s15 72.s16 r15 73.q15 f13 74.f12 h13 75.f15 j12 76.h12 h15 77.k13 h11 78.g12 n13 79.n12 n14 80.s14 t3 81.s2 t14 82.r16 t15 83.t16 t13 84.d15 q14 85.p14 r13 86.k1 h1 87.s6 b15 88.m10 b14 89.t5 t8 90.t4 g9 91.h9 c10 92.d11 d9 93.q13 c14 94.c13 d14 95.d13 r14 96.r19 p19 97.g6 f6 98.o12 q12 99.p12 a13 100.a12 a14 101.b12 j1 102.l1 o11 103.a11 a10 104.e15 n11 105.o13 n10 106.n9 p13 107.o15 m15 108.l10 d16 109.l4 q13 110.g11 pass 111.pass pass 112.pass 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : d17 c15

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki.

Corner q16 : q16 l16

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.


Player Black won this Go (weiqi, baduk) game.






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