Go (weiqi, baduk) - Game 9306

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__TOURNAMENT_DAN__000005       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 0-1     2007 June 9   0:49:18


[Event "FICGS__GO__TOURNAMENT_DAN__000005"]
[Site "FICGS"]
[Date "2007.03.26"]
[Round "1"]
[Black "Vidal,Lionel"]
[White "Hodges,Tom"]
[Result "0-1"]
[Rating 1 "1293"]
[Rating 2 "2049"]

1.q16 d17 2.q3 d4 3.c14 c12 4.c17 c16 5.d16 b17 6.c18 d15 7.e16 c15 8.b18 b16 9.e15 d14 10.k16 r5 11.q8 n4 12.q5 q4 13.p4 r4 14.p2 s2 15.q6 s7 16.f3 j3 17.f5 d6 18.j5 m3 19.n6 m5 20.m6 k5 21.k6 l5 22.l6 j4 23.o16 r16 0-1

This go game has been lost on time   (started : 2007.03.26  2:51:52)



Here are the names of the openings (joseki) played in the four corners :

Corner d16 : d17 c14

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Nikken Kakari (Dukan Keolch'im, E`r Gua`jiao~, 2-Space Low Approach).
Black 2 is used with friendly forces backing it up. Its purpose is to prevent a pincer. Locally it results in a loss, but may be appropriate fuseki strategy. It was popular in the late 1950s and early 1960s, but is not seen often nowadays, having been replaced by the one-space high approach, with which it has points in common.

Corner q4 : q3 r5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.

Corner d4 : d4 f3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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To invade, need 20 points in open area; otherwise, keshi is best. (Yang Yilun, 7p)


I've never seen so many men wasted so badly. (Blondie in The Good, The Bad and The Ugly)








 
 
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