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FICGS__GO__TOURNAMENT_DAN__000005 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2007 August 5 20:28:26 [Event "FICGS__GO__TOURNAMENT_DAN__000005"] [Site "FICGS"] [Date "2007.03.26"] [Round "1"] [Black "Ruzin,Mikhail"] [White "Ioffe,Nick"] [Result "1-0"] [Rating 1 "1957"] [Rating 2 "1286"] 1.q16 d17 2.d4 r4 3.d15 c13 4.e14 d10 5.f17 e16 6.f16 e15 7.f15 f14 8.d16 e17 9.d14 c17 10.c16 b16 11.b15 b17 12.e12 g14 13.h16 g12 14.f11 d6 15.d8 e9 16.e7 c3 17.c4 b4 18.b5 b3 19.c6 e2 20.d3 d2 21.j14 j13 22.h13 h14 23.h12 f12 24.g11 j15 25.k14 j16 26.h15 h17 27.f18 e18 28.j17 g9 29.c10 d11 30.c11 d12 31.f13 b14 32.a15 j9 33.h9 h8 34.h10 g8 35.j8 k9 36.j7 g6 37.j5 g4 38.h6 e6 39.b8 f7 40.p4 n4 41.n5 m5 42.m4 l4 43.m3 l3 44.l5 m6 45.n3 m8 46.k4 k6 47.k5 j6 48.l6 k7 49.k8 l7 50.l8 m7 51.h5 h7 52.l9 k3 53.j3 j2 54.k2 l2 55.h2 k1 56.h3 m2 57.n2 m1 58.f3 e3 59.f4 e4 60.g5 f5 61.h4 c5 62.d5 c7 63.b7 d7 64.c8 e5 65.d9 e11 66.g13 b12 67.b11 a5 68.b9 q14 69.m9 o7 70.o9 q7 71.q9 r9 72.q8 r8 73.n6 o6 74.o5 o8 75.r7 r6 76.p7 q6 77.p6 p8 78.n8 p5 79.n7 p9 80.o10 q10 81.p12 r16 82.q15 r15 83.p14 q13 84.p13 k17 85.j18 k18 86.k16 l16 87.l15 n17 88.o17 o18 89.p17 p18 90.q18 m18 91.l17 l18 92.m16 n19 93.n16 r17 94.q17 r18 95.q12 s12 96.r19 s18 97.r13 r14 98.r12 s13 99.m17 j19 100.h18 p19 101.n18 h19 102.g18 n17 103.j1 h1 104.n18 g16 105.g15 n17 106.f10 e10 107.n18 a11 108.a10 n17 109.e8 1-0 Here are the names of the openings (joseki) played in the four corners : Corner d16 : d17 d15 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner d4 : d4 d6 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaojia, 1-Space High Approach). Black typically responds at 6-4 or 3-10. Black 4-10 is played when Black finds play on the right side advantageous. Black 4-8 or 3-8 may be played when Black has support at top. Corner q4 : r4 p4 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner q16 : q16 q14 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaojia, 1-Space High Approach). Black typically responds at 6-4 or 3-10. Black 4-10 is played when Black finds play on the right side advantageous. Black 4-8 or 3-8 may be played when Black has support at top. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) Each step in a ladder is worth 7 points. (Anonymous) Statistics can be made to prove anything - even the truth. (Author unknown)
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