Go (weiqi, baduk) - Game 91870

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__WCH_TOURNAMENT__000014       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2016 July 26   23:11:50


[Event "FICGS__GO__WCH_TOURNAMENT__000014"]
[Site "FICGS"]
[Date "2016.03.02"]
[Round "1"]
[Black "Denisenkov,Valentin"]
[White "Uzdin,Sergey"]
[Result "0-1"]
[Rating 1 "1132"]
[Rating 2 "1849"]

1.q16 d4 2.q3 e17 3.f3 c6 4.d2 c3 5.k4 r14 6.r12 o16 7.q14 q13 8.r13 q15 9.p14 p15 10.o14 r16 11.o12 k16 12.c17 c16 13.b16 c15 14.d17 e16 15.b15 c13 16.b14 e13 17.r5 j4 18.j3 k3 19.k2 l3 20.j2 q11 21.q12 k5 22.d9 o3 23.b13 c2 24.h4 l4 25.c12 b8 26.b9 h5 27.g4 r7 28.r9 p7 29.p9 k13 30.m15 m17 31.n8 o6 32.p5 d12 33.c11 o5 34.m6 k7 35.e7 p8 36.o8 g7 37.l12 k12 38.k11 l11 39.m11 l10 40.m10 l9 41.c14 d14 42.r17 q17 43.s15 s16 44.s14 l2 45.g10 e10 46.e11 d11 47.d10 e9 48.e8 f11 49.g8 j11 50.j10 k10 51.f9 e12 52.g5 c8 53.d8 h8 54.h9 h7 55.f7 m7 56.m8 l8 57.n7 l7 58.n6 q9 59.q10 q8 60.p10 s9 61.r10 s8 62.k15 j15 63.l16 k14 64.l15 l17 65.m12 s3 66.s2 r2 67.r3 s1 68.s4 t2 69.s6 n15 70.n14 m16 71.m14 r15 72.q2 t4 73.t5 t3 74.r6 e2 75.f2 d1 76.e3 d3 77.g12 g11 78.h11 h12 79.h10 f6 80.e5 g6 81.e6 f5 82.e4 d18 83.c18 e18 84.h13 j12 85.f12 g13 86.f10 e11 87.o2 n2 88.p3 o4 89.p1 r1 90.q1 t15 91.s13 s11 92.s10 t10 93.t11 t12 94.r11 b10 95.c9 a9 96.c5 d5 97.b7 c7 98.b6 b5 99.b11 c19 100.m4 b18 101.b17 m5 102.n5 l5 103.n4 n3 104.l6 k6 105.p6 o7 106.q6 r8 107.t13 t11 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d4 f3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q16 : q16 r14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner d16 : e17 c17

Mokuhazushi (Waemok, Wai`mu`) 5-3 Point.
The mokuhazushi (5-3) point was popular in the Edo period in Japan (1600 - 1867). It emphasizes influence; territorially, it is inferior to the 3-4 point.

San-san.
Black goes for profit at the expense of influence. A ladder helps Black when playing 2.


Player White won this Go (weiqi, baduk) game.






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