Go (weiqi, baduk) - Game 91866

  
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Game result  (chess)


S. Gounant, 2288
M. Bussoli, 2269

1/2-1/2

See game 146175




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FICGS__GO__WCH_TOURNAMENT__000014       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2016 June 29   11:0:2


[Event "FICGS__GO__WCH_TOURNAMENT__000014"]
[Site "FICGS"]
[Date "2016.03.02"]
[Round "1"]
[Black "Xu,Daniel"]
[White "Uzdin,Sergey"]
[Result "0-1"]
[Rating 1 "1681"]
[Rating 2 "1849"]

1.q16 d3 2.d16 q4 3.d5 c5 4.c6 c4 5.d6 f3 6.d10 r14 7.o16 s16 8.r17 r11 9.k17 k4 10.q12 p14 11.n14 r12 12.r6 r5 13.q6 o4 14.r9 c14 15.c12 c17 16.d17 c16 17.d15 b14 18.e13 d8 19.j4 j5 20.k3 j3 21.h4 h3 22.g4 l3 23.k2 l2 24.k5 l4 25.g3 j2 26.h2 k1 27.j6 p9 28.s5 s4 29.q5 r4 30.o6 m6 31.o8 m8 32.o9 p12 33.p10 f8 34.h5 j8 35.g9 g8 36.h9 h8 37.k10 l8 38.m11 b8 39.b7 c7 40.b5 f4 41.f5 g6 42.h6 f6 43.g5 e6 44.d4 c3 45.f2 e3 46.e5 b4 47.d1 b1 48.a2 a5 49.b6 h1 50.g2 e2 51.e1 c1 52.b2 k6 53.c2 d2 54.a1 c1 55.b1 d7 56.a6 a3 57.a4 f1 58.b3 c1 59.d1 e1 60.g1 c1 61.k7 a3 62.l6 l7 63.k8 k9 64.l9 j9 65.m5 l5 66.n6 k6 67.c9 c8 68.l6 m7 69.n5 k6 70.b9 a8 71.l6 m9 72.l10 k6 73.c15 b15 74.l6 n10 75.n11 k6 76.b16 b17 77.l6 o10 78.o11 k6 79.j7 j5 80.j10 f10 81.g11 e10 82.f11 d12 83.d11 e11 84.d13 e12 85.c13 f12 86.h13 f13 87.f14 g14 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d3 d5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q16 : q16 r14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner q4 : q4 r6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner d16 : d16 c14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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