Go (weiqi, baduk) - Game 91864

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__WCH_TOURNAMENT__000014       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2016 October 27   20:51:4


[Event "FICGS__GO__WCH_TOURNAMENT__000014"]
[Site "FICGS"]
[Date "2016.03.02"]
[Round "1"]
[Black "Aahlad,Yeturu"]
[White "Denisenkov,Valentin"]
[Result "1-0"]
[Rating 1 "2115"]
[Rating 2 "1132"]

1.q16 d4 2.c16 o17 3.r14 q18 4.n17 n18 5.m18 r16 6.o16 o18 7.m16 q17 8.q15 q4 9.c6 f3 10.d9 q10 11.o3 r6 12.l3 g17 13.e17 k17 14.k15 g15 15.h16 h17 16.h15 g16 17.h13 e15 18.c14 d13 19.d14 e14 20.e13 f13 21.e12 f12 22.f11 e11 23.d12 g11 24.f10 h12 25.j12 j11 26.k11 j10 27.k10 k9 28.l9 j9 29.p11 q11 30.p10 p9 31.q9 r9 32.q8 r8 33.o9 p8 34.q7 r7 35.p7 q12 36.p12 j13 37.k12 g13 38.h14 j4 39.s16 s17 40.r15 r17 41.q3 r3 42.r4 s4 43.r2 r5 44.j2 e6 45.c4 c3 46.d5 e5 47.d3 e4 48.b3 c2 49.b2 d2 50.c8 l8 51.m9 m8 52.n8 m6 53.p2 r13 54.q13 s13 55.r10 s10 56.l5 k6 57.l6 l7 58.k5 j6 59.j5 h5 60.j3 h4 61.d11 d16 62.c17 d17 63.d18 c18 64.b18 e18 65.c19 f18 66.d15 e16 67.s2 o5 68.l17 k18 69.g2 f2 70.s14 r12 71.n4 m5 72.l4 m4 73.m3 g3 74.k16 h2 75.t17 t18 76.t16 s18 77.t13 t12 78.t14 p13 79.q14 j1 80.k1 h1 81.k2 h3 82.b4 f8 83.t11 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner q16 : q16 o17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner d4 : d4 c6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q4 : q4 o3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner d16 : c16 g17

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..


Player Black won this Go (weiqi, baduk) game.






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There is no territory in the centre. (Anonymous)


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