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FICGS__GO__TOURNAMENT_KYU_I__000061 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2016 March 25 22:36:42 [Event "FICGS__GO__TOURNAMENT_KYU_I__000061"] [Site "FICGS"] [Date "2016.01.18"] [Round "1"] [Black "Denisenkov,Valentin"] [White "Walzer,Karel"] [Result "1-0"] [Rating 1 "1059"] [Rating 2 "1230"] 1.q16 d16 2.c14 c12 3.e14 f16 4.c10 d11 5.b16 c17 6.b17 q4 7.c4 e4 8.d6 e6 9.e7 d5 10.c5 d7 11.c6 f7 12.e8 f8 13.e9 f12 14.g14 j16 15.g10 g11 16.h11 f10 17.f9 h10 18.g9 h12 19.j11 j12 20.f6 e5 21.g7 h4 22.r6 q6 23.q7 p6 24.r5 r4 25.q10 m4 26.d2 o17 27.p17 o16 28.q14 o14 29.o11 k11 30.g2 g5 31.j3 j4 32.k3 k4 33.m2 o2 34.p7 j10 35.o6 h8 36.g8 h7 37.m7 l7 38.l8 k7 39.m6 k8 40.l9 n12 41.n11 m12 42.o12 f14 43.c18 d18 44.c16 d17 45.d15 e15 46.f13 f15 47.d13 g13 48.c13 b12 49.e13 b18 50.b13 b10 51.b9 a10 52.a9 c11 53.a12 b11 54.c9 e2 55.e11 e12 56.e10 d12 57.f11 d3 58.c2 o5 59.p5 p4 60.n5 o4 61.q5 l3 62.l2 h3 63.h2 r17 64.q17 s15 65.r16 s16 66.s17 o13 67.p13 p14 68.q13 c3 69.b3 p18 70.r18 m11 71.m10 n4 72.l6 k6 73.k9 l5 74.j9 j8 75.g6 h6 76.f5 f4 77.f2 d1 78.c1 e1 79.f1 e3 80.b2 n2 81.j1 p15 82.q18 o19 83.a18 c19 84.g3 g4 85.m3 q15 86.r15 m5 87.n6 d10 88.d9 s5 89.s6 t4 90.l10 l11 91.n1 o1 92.m1 n3 93.k2 t6 94.t7 t5 95.s7 h9 96.q19 p19 97.a13 p16 98.a11 g12 99.l4 b19 100.pass 1-0 Here are the names of the openings (joseki) played in the four corners : Corner d16 : d16 c14 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Corner d4 : c4 e4 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner q4 : q4 r6 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Corner q16 : q16 o17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) Go is to western chess what philosophy is to double entry accounting. (from Shibumi, by Trevanian) In my experience, there's no such thing as luck. (Obi-Wan Kenobi in Star Wars ep.4)
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