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FICGS__GO__TOURNAMENT__000002 (type : unrated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2006 August 14 15:22:57 [Event "FICGS__GO__TOURNAMENT__000002"] [Site "FICGS"] [Date "2006.05.30"] [Round "1"] [Black "Tamayo,Thomas"] [White "Hodges,Tom"] [Result "1-0"] 1.q16 r4 2.d16 d4 3.p4 n3 4.r3 q3 5.q4 p3 6.o3 o4 7.o2 r2 8.s3 p2 9.o5 n4 10.r5 c14 11.s2 n2 12.q10 f17 13.e15 c17 14.d17 c16 15.d13 c13 16.j16 g15 17.g16 f16 18.f15 h16 19.g17 h17 20.g18 f18 21.h18 d18 22.h15 g14 23.d12 h14 24.j15 d15 25.d14 c15 26.e16 e14 27.f14 e13 28.f13 e12 29.f12 e11 30.f11 d11 31.j13 r16 32.q15 r15 33.r14 s14 34.r13 q17 35.p17 r17 36.o16 f10 37.f3 h3 38.c3 c4 39.d3 e4 40.b3 b4 41.s13 e2 42.e3 f2 43.f4 f5 44.h4 j4 45.g3 g2 46.j3 h2 47.j5 k4 48.g5 f6 49.k5 l4 50.g10 g9 51.h10 h9 52.j10 m6 53.g6 f7 54.j9 o7 55.n9 m8 56.l10 q7 57.s7 p9 58.p10 o9 59.o10 n8 60.f9 e10 61.g8 e9 62.h8 r9 63.r7 q8 64.f8 e8 65.a4 a5 66.a3 b6 67.e18 p5 68.q5 p6 69.c18 b18 70.d19 q18 71.p18 r11 72.r10 s10 73.s9 s8 74.s11 t9 75.s12 s15 76.d2 p19 77.o19 q19 78.o18 s6 79.r6 t7 80.s5 t6 81.t5 t8 82.r1 q2 83.b19 b17 84.k7 m9 85.m10 n10 86.n11 l7 87.q1 o1 88.r8 q9 89.l5 m5 90.k8 g7 91.h7 l6 92.e1 j2 93.t14 k6 94.j6 t15 95.t13 l9 96.k9 t11 97.f1 g1 98.d1 a18 99.t12 s9 100.n9 t10 101.n10 p1 102.s1 pass 103.c19 pass 104.a19 l8 105.q6 1-0 Comment by player 1 : Thomas Tamayo : All further moves are miai. I count B+ with the following method (please check my numbers): live stones: B: , W: opponents captured on board: B: 10, W: 5 spaces captured on board: B: 89, W: 73 komi: B: 0, W: 7.5 total: B: , W: Result: B+ Here are the names of the openings (joseki) played in the four corners : Corner q4 : r4 p4 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner d16 : d16 c14 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner q16 : q16 r16 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Corner d4 : d4 f3 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) The poor player plays the opponent's game for him. (Anonymous) The best weapon against an enemy is another enemy. (Friedrich Nietzsche)
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