Go (weiqi, baduk) - Game 8939

  
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Game result  (chess)


E. Cruz Ramirez, 1928
F. Vasquez, 2079

1/2-1/2

See game 145400




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FICGS__GO__TOURNAMENT_KYU__000026       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2007 September 6   13:20:1


[Event "FICGS__GO__TOURNAMENT_KYU__000026"]
[Site "FICGS"]
[Date "2007.03.14"]
[Round "1"]
[Black "Maddin,John"]
[White "Groves,Don"]
[Result "0-1"]
[Rating 1 "0200"]
[Rating 2 "0779"]

1.q16 c4 2.d16 q3 3.n3 r5 4.r13 c14 5.b16 c10 6.c6 e3 7.b4 b3 8.b5 k17 9.m17 f17 10.e18 e17 11.d17 f18 12.e19 e15 13.e16 f16 14.d15 d14 15.c15 f14 16.g15 h15 17.h16 f19 18.d18 h17 19.h14 j15 20.f15 e14 21.g14 g16 22.f13 g13 23.h13 g12 24.h12 g11 25.k14 k15 26.l15 l16 27.m15 l3 28.j3 m4 29.p4 p3 30.o3 n4 31.o4 k4 32.g4 g3 33.g2 f2 34.h3 f3 35.g1 r10 36.r7 q8 37.q7 p7 38.p6 q6 39.q5 r6 40.o6 q4 41.p5 p8 42.n8 l6 43.m6 m7 44.n7 l7 45.m8 m5 46.n6 e5 47.f6 j7 48.h6 h7 49.j6 j4 50.h4 k2 51.j2 j1 52.j5 e6 53.f7 l8 54.l9 k9 55.l10 k10 56.k11 h10 57.j11 r17 58.q17 r16 59.r15 q18 60.p18 r18 61.s16 s12 62.s13 c8 63.d9 c9 64.d7 e7 65.g7 g8 66.f5 g5 67.f8 g9 68.f9 f10 69.e10 e11 70.d8 c7 71.d6 c5 72.b7 b8 73.a7 a5 74.a4 a3 75.b6 r12 76.q12 q13 77.p13 p12 78.q14 o12 79.n11 p10 80.o10 o9 81.n9 o11 82.n10 q11 83.q13 o13 84.o14 m13 85.l13 m12 86.m11 l12 87.k12 b14 88.d3 d2 89.e8 d5 0-1

This go game has been lost on time   (started : 2007.03.14  5:49:3)



Here are the names of the openings (joseki) played in the four corners :

Corner q4 : q3 n3

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Corner d16 : d16 c14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner d4 : c4 c6

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..


Player White won this Go (weiqi, baduk) game.






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Go is essentially a form of harmony. Go in the 21st century will have to be go of the 'harmony of the six points - the four quarters, the above and the below.' As in life we will need to view the whole rather than the part. Japanese go has focused too heavily on the local (joseki) rather than the whole for 300 years. The reason the Chinese and Koreans are overtaking the Japanese is that they are closer to achieve this whole-board view. (Go Seigen, 9p, 1994)


I just play for fun. (Anna Kournikova)








 
 
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