Go (weiqi, baduk) - Game 885

  
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Game result  (chess)


M. Eldridge, 2402
C. Ortiz, 2455

1/2-1/2

See game 146428




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FICGS__GO__TOURNAMENT__000002       See crosstable
(type : unrated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2006 September 13   12:0:9


[Event "FICGS__GO__TOURNAMENT__000002"]
[Site "FICGS"]
[Date "2006.05.30"]
[Round "1"]
[Black "Hodges,Tom"]
[White "Usan,Kavi"]
[Result "1-0"]

1.r4 c16 2.e17 g17 3.d15 d18 4.e18 d17 5.d16 c15 6.f16 h16 7.c14 b17 8.d14 q16 9.c5 d3 10.e4 c4 11.e3 b5 12.c6 b3 13.b6 c9 14.c11 e9 15.d10 d9 16.d4 d2 17.a5 b4 18.e7 p4 19.n3 q3 20.n5 g3 21.e2 k3 22.l4 k5 23.k4 j3 24.j4 h4 25.h5 o5 26.n6 k7 27.g4 m2 28.n2 m3 29.m4 h3 30.g1 h2 31.l2 l3 32.m1 k2 33.l1 k1 34.n1 f4 35.g5 f5 36.f6 r6 37.r3 s5 38.s4 q2 39.q5 q6 40.p5 o4 41.n4 p6 42.r2 o6 43.s2 t3 44.r1 j5 45.n8 q1 46.t4 t2 47.t1 s1 48.s3 n7 49.m7 o8 50.o7 p8 51.j17 g18 52.m17 o17 53.k15 j16 54.k16 h14 55.g13 g14 56.f13 j13 57.l13 k12 58.r14 r12 59.p14 r15 60.r13 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : c16 e17

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki.

Corner d4 : c5 d3

Mokuhazushi (Waemok, Wai`mu`) 5-3 Point.
The mokuhazushi (5-3) point was popular in the Edo period in Japan (1600 - 1867). It emphasizes influence; territorially, it is inferior to the 3-4 point.

Komoku Kakari.
White 2 is the standard approach because of its solidity and stability.

Corner q4 : r4 p4

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q16 : q16 m17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.


Player Black won this Go (weiqi, baduk) game.






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Territory is a closed space where time no longer exists. The transformation around it slower alter it, and sometimes it cracks open like a rotten egg at the least shock. (Pierre Audouard)


Being number two sucks. (Andre Agassi)








 
 
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