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FICGS__GO__TOURNAMENT_KYU_I__000059 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2016 February 17 1:26:40 [Event "FICGS__GO__TOURNAMENT_KYU_I__000059"] [Site "FICGS"] [Date "2015.07.20"] [Round "1"] [Black "Piantadosi,Angelo"] [White "Usan,Kavi"] [Result "0-1"] [Rating 1 "0993"] [Rating 2 "1379"] 1.q16 d4 2.q4 d17 3.d15 c15 4.d16 c16 5.c14 e17 6.e16 d14 7.e14 d13 8.e13 f16 9.e15 c13 10.d10 c7 11.c9 k16 12.f15 g16 13.g15 h16 14.h15 o17 15.p17 o16 16.o15 p16 17.p15 q15 18.r15 q14 19.r17 r14 20.n16 p18 21.n17 q17 22.r16 n18 23.m17 r18 24.s14 s13 25.m18 s18 26.n19 o18 27.o19 n15 28.m16 n14 29.r13 q13 30.p19 q19 31.m19 l14 32.l15 k15 33.k14 m15 34.k17 j17 35.j18 k18 36.l17 h18 37.s17 s15 38.t14 t15 39.q10 r12 40.q11 r3 41.r4 q3 42.p3 p2 43.o3 o2 44.n2 s4 45.s5 s3 46.r11 s11 47.s10 p4 48.o4 p5 49.p6 r5 50.o5 q5 51.q6 r6 52.q7 r7 53.r8 s8 54.r9 o6 55.o7 n6 56.n5 m6 57.m5 n7 58.o8 n8 59.n9 q8 60.p7 o9 61.t11 s12 62.q9 p9 63.o10 n10 64.m9 n11 65.p8 q8 66.p10 n12 67.l16 k4 68.l5 h4 69.h6 k5 70.l6 l7 71.k6 k7 72.j7 k9 73.m10 l11 74.k8 l8 75.j8 j5 76.j6 l9 77.p8 o8 78.q7 p7 79.q8 e11 80.e12 d11 81.d12 c11 82.c12 b13 83.f11 e10 84.e9 f10 85.g11 b12 86.t10 b10 87.d9 b9 88.f9 g10 89.h9 g9 90.g8 f8 91.e8 f7 92.g6 g7 93.h8 e7 94.t18 s19 95.q12 h10 96.h11 j10 97.j11 k11 98.k12 l13 99.k13 l12 100.t12 t13 101.p14 p13 0-1 Here are the names of the openings (joseki) played in the four corners : Corner d16 : d17 d15 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner q16 : q16 o17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner q4 : q4 r3 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) Those who are good at winning, don't usually fight. (Zhang) All the troubles of the world come from being unable to sit alone in a quiet room. (Blaise Pascal)
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